There are randomize nodes, and even if there were not, what you seem to be
able to do is to write the expression once and save it out as a node, which
is essentially the same thing (except that you had to type it just once).

Regardless, I know there are many nodes already for simple things like that
so we don't have to type expressions (if we are adverse to that).




On Thu, Mar 27, 2014 at 11:54 AM, Cristobal Infante <[email protected]>wrote:

> I could be wrong but those expressions are part of the "houdini" way, so
> instead of adding a "randomize value" you insert a rnd() function in the
> box.
>
> this is probably a bit more complex for our ICY eyes, but faster then
> plugin nodes all the time.
>
>
> On 27 March 2014 15:44, Perry Harovas <[email protected]> wrote:
>
>> Yeah, and from what I understand, you don't really need to do the
>> expressions, you could still connect everything in a nodal way,
>> he just seems to be comfortable with some of the quick shortcuts using
>> those short expressions.
>>
>>
>>
>>
>> On Thu, Mar 27, 2014 at 11:24 AM, Andi Farhall <[email protected]>wrote:
>>
>>> Apart from all the "dollar blah blah" abstract typing stuff  which is
>>> off putting at first it does seem to provide a way of doing stuff that has
>>> an Ice approach. Probably the most interesting Houdini sequence i've seen
>>> from an ICE users point of view.
>>>
>>> cheers,
>>>
>>> A>
>>>
>>>
>>> ...........................................................................
>>> http://www.hackneyeffects.com/
>>> https://vimeo.com/user4174293
>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>>>
>>>
>>> http://www.flickr.com/photos/lord_hackney/
>>> http://spylon.tumblr.com/
>>>
>>> This email and any attachments to it may be confidential and are
>>> intended solely for the use of the individual to whom it is addressed. Any
>>> views or opinions expressed are solely those of the author and do not
>>> necessarily represent those of Hackney Effects Ltd.
>>>
>>> If you are not the intended recipient of this email, you must neither
>>> take any action based upon its contents, nor copy or show it to anyone.
>>>
>>> Please contact the sender if you believe you have received this email in
>>> error.
>>> ------------------------------------------------------------
>>>
>>>
>>> ------------------------------
>>> Date: Thu, 27 Mar 2014 10:39:01 -0400
>>>
>>> Subject: Re: SI and Houdini
>>> From: [email protected]
>>> To: [email protected]
>>>
>>>
>>> I just watched this tutorial and it REALLY made me feel like this was
>>> ICE on steroids (as someone put it yesterday).
>>> Some of the things you could easily do, I can't imagine doing in ICE at
>>> all, the way it was done. Switching context (as we would in ICE),
>>> is called Promoting an Attribute. It works really well, and allows for
>>> some fantastic effects. ICE's Switch Context is usually much harder to use
>>> (in my experience) and doesn't work the way this does.
>>>
>>> I urge all of you to watch this as see how ICE-like this is:
>>>
>>> https://vimeo.com/groups/25609/videos/56419948
>>>
>>> Perry
>>>
>>>
>>>
>>>
>>> On Mon, Mar 24, 2014 at 9:24 PM, Martin Contel <[email protected]>wrote:
>>>
>>> LOL!!! I love it:
>>>
>>> *halfdan wrote:*  Fixed in tomorrow's build.
>>>
>>> tomorrow, like the day after today?
>>>
>>>
>>> then...
>>>
>>> *Quote:*  tomorrow, like the day after today?
>>>
>>> Thats how we roll here in Houdini land ........
>>>
>>>
>>>
>>>
>>> --
>>> Martin Contel
>>> Square Enix (Visual Works)
>>>
>>>
>>> On Tue, Mar 25, 2014 at 4:41 AM, Jordi Bares <[email protected]>wrote:
>>>
>>> My pleasure, I am bit by bit chipping away and will certainly finish it.
>>>
>>> And what you highlighted is very true, support and bug fixing is
>>> spectacular. I can't jump on a job now without knowing these guys have my
>>> back and if that means it is a bi more expensive so be it. Ultimately it's
>>> the client that pays right?
>>>
>>> Jb
>>>
>>> Sent from my iPhone
>>>
>>> On 24 Mar 2014, at 16:54, Cristobal Infante <[email protected]> wrote:
>>>
>>> Thanks for all the guides Jordi, going thorugh them now!
>>>
>>> The sidefx softimage forum is going quite strong, and I am VERY
>>> impreseed with the way they respond to their users.
>>>
>>> Check out how fast this bug was fixed:
>>>
>>>
>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31181
>>>
>>>
>>>
>>>
>>>
>>>
>>> On 20 March 2014 11:19, Jordi Bares <[email protected]> wrote:
>>>
>>> Shading comparision mia material vs mantrasurface
>>>
>>>
>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=144207#144207
>>>
>>> I am sure you guys are going to like this one.
>>>
>>>
>>>  Jordi Bares
>>> [email protected]
>>>
>>> On 7 Mar 2014, at 16:59, Jordi Bares <[email protected]> wrote:
>>>
>>> For those that are looking at Houdini for rigging and animation... some
>>> tiny examples
>>>
>>> http://www.youtube.com/watch?v=sOTBdRdClFE
>>>
>>> http://www.youtube.com/watch?v=I-cKnahxkUo
>>>
>>> https://www.youtube.com/watch?v=uCjsaut_XKk
>>>
>>> http://www.youtube.com/watch?v=Eo6Lue1TMZU
>>>
>>> https://www.youtube.com/watch?v=X9gHw3jsGMI
>>>
>>> https://www.youtube.com/watch?v=RR1gt9BkIw4
>>>
>>> https://www.youtube.com/watch?v=J_YVx69zub0
>>>
>>>
>>> Sure, the animation toolset is not great yet but the rigging toolset is
>>> very very very powerful (imho much
>>>
>>>
>>>  Jordi Bares
>>> [email protected]
>>>
>>> On 7 Mar 2014, at 16:34, Jordi Bares <[email protected]> wrote:
>>>
>>> I have prepared already 2 big ones, will finish them tomorrow and post...
>>> stay put.
>>>
>>>  Jordi Bares
>>> [email protected]
>>>
>>> On 7 Mar 2014, at 16:16, Arvid Björn <[email protected]> wrote:
>>>
>>> Fantastic work Jordi, this is exactly the perspective we need!
>>>
>>>
>>> On Fri, Mar 7, 2014 at 4:47 PM, Gustavo Eggert Boehs <
>>> [email protected]> wrote:
>>>
>>> Thanks for your generosity Mr. Bares. Great homework for the weekend!
>>>
>>> Gustavo E Boehs
>>> Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina |
>>> http://www.gustavoeb.com.br/
>>>
>>>
>>> 2014-03-07 7:30 GMT-03:00 MauricioPC (gonebadfx) <[email protected]>:
>>>
>>>  You até fast. Will take a look. Thanls for the efforts.
>>>  ------------------------------
>>> From: Jordi Bares <[email protected]>
>>> Sent: 07/03/2014 06:57
>>>
>>> To: [email protected]
>>> Subject: Re: SI and Houdini
>>>
>>>  The wheels are moving... if you go to the forum
>>>
>>>
>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=25
>>>
>>> you will have access to my dropbox PDFs so you can download them..
>>>
>>> More to come.
>>>
>>>  Jordi Bares
>>> [email protected]
>>>
>>>  On 6 Mar 2014, at 23:40, Javier El Elástico <[email protected]>
>>> wrote:
>>>
>>>  That it is very interesting. Jordi, where you will putting this basic
>>> guides? In the Houdini Forums?
>>>
>>> El 06/03/2014 20:22, olivier jeannel escribió:
>>>
>>> Please, drop a line here when you have something ready.
>>>
>>> Le 06/03/2014 11:52, Morten Bartholdy a écrit :
>>>
>>> Wow, that is very geerous of you Jordi - much appreciated.
>>>
>>>
>>> Morten
>>>
>>>
>>>
>>>
>>> Den 6. marts 2014 kl. 10:18 skrev Jordi Bares 
>>> <[email protected]><[email protected]>:
>>>
>>>
>>>  for those who have not read what is going on in the Houdini forums, I
>>> will be putting together some basic guides to transition to Houdini easily
>>> and maintain your workflows under the new philosophy, from partitions, to
>>> overrides, to...
>>>
>>> I may need help so guys so don't hesitate to pop and drop a line,
>>> specially if you have already done the transition.
>>>
>>> see you very soon!
>>>
>>>  Jordi Bares
>>> [email protected]
>>>
>>>  On 6 Mar 2014, at 02:33, Francisco Criado < [email protected] >
>>> wrote:
>>>
>>> Already signed in, and must say it feels very comfortable how sidefx is
>>> receiving ex-si users!
>>> Thanks a lot!
>>> F.
>>>
>>>
>>> On Wednesday, March 5, 2014, Halfdan Ingvarsson < [email protected] >
>>> wrote:
>>>
>>>  I was young and I needed the money!
>>>
>>> And the beer.
>>>
>>> Mmm... beer.
>>>
>>>  - 1/2
>>>
>>> On 14-03-05 06:55 PM, Raffaele Fragapane wrote:
>>>
>>> On account of having furthered something like Mental Ray in the past,
>>> even if with the best intentions, I reckon all beer debt is forfeit. He's
>>> lucky he's getting away lightly with just a beer forfeiting.
>>> At least he seems to be working on something that's not qualified as a
>>> crime against humanity these days.
>>>
>>>
>>> On Thu, Mar 6, 2014 at 10:50 AM, Meng-Yang Lu < [email protected] > wrote:
>>>
>>>
>>> So what's the deal?  Do we still owe him beers or are we absolved?  :P
>>>
>>> Good to see you Halfy!
>>>
>>> -Lu
>>>
>>>
>>>  On Wed, Mar 5, 2014 at 2:07 PM, Halfdan Ingvarsson < [email protected]> 
>>> wrote:
>>>
>>>
>>> Hello there
>>>
>>> It's been a while.
>>>
>>> I thought I'd post here and let you know, since there's been a lot of
>>> interest in Houdini, that we've created a dedicated forum for SI users on
>>> the SideFX site. ( http://goo.gl/cixz4s ). Feel free to swing by and
>>> ask any questions you'd like about Houdini and SideFX. I know this is a
>>> pretty tough time for everyone, but I just wanted to let you know that
>>> you're all welcome in our community.
>>>
>>> Hope to see you there!
>>>
>>> All the best,
>>>
>>> - 1/2
>>>
>>>
>>>
>>>
>>> --
>>> Our users will know fear and cower before our software! Ship it! Ship it
>>> and let them flee like the dogs they are!
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>>
>>>
>>> Perry Harovas
>>> Animation and Visual Effects
>>>
>>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>>
>>> -25 Years Experience
>>> -Member of the Visual Effects Society (VES)
>>>
>>
>>
>>
>> --
>>
>>
>>
>>
>>
>> Perry Harovas
>> Animation and Visual Effects
>>
>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>
>> -25 Years Experience
>> -Member of the Visual Effects Society (VES)
>>
>
>


-- 





Perry Harovas
Animation and Visual Effects

http://www.TheAfterImage.com <http://www.theafterimage.com/>

-25 Years Experience
-Member of the Visual Effects Society (VES)

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