Latest news, now hosted by Side Effects after my dropbox account was blocked by 
excessive traffic!!!

X-DDD

http://www.sidefx.com/index.php?option=com_content&task=view&id=2711&Itemid=166

Jordi Bares
[email protected]

On 28 Mar 2014, at 18:19, Jordi Bares <[email protected]> wrote:

> You may want to keep checking my dropbox folder or the SI users forum… things 
> are moving fast.
> 
> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=175
> 
> Jordi Bares
> [email protected]
> 
> On 27 Mar 2014, at 16:24, Meng-Yang Lu <[email protected]> wrote:
> 
>> I didn't like the expressions at first either.  But you kinda lean on them 
>> after awhile.  Say you had a particle emission that you wanted to turn on at 
>> frame 35.  Most other packages you'd key a 0 at frame 34, move a frame, then 
>> key it on at frame 35.  You can absolutely do it this way in Houdini.  OR 
>> you can just type $FF > 34 in the activation field.  
>> 
>> You can make your own randomize nodes using VOPSOPs and yes, save them for 
>> later.  And you can build the parameters and promote them, meaning you can 
>> make them more accessible at the top level to tweak and adjust without 
>> having to always dive down into the lower level nodes themselves.  So say 
>> you built a noise and want to pass it off to another artist, you can only 
>> promote say the Amplitude field and let them play with that, but not promote 
>> the frequency field because they have no business touching that.  
>> 
>> In the past few days, I've learned you can pretty much control everything 
>> from within Houdini and quickly build an interface to do so.  It's not 
>> called an operating system for 3D for nothing.  Truly powerful stuff.
>> 
>> -Lu
>> 
>> 
>> 
>> 
>> On Thu, Mar 27, 2014 at 8:54 AM, Cristobal Infante <[email protected]> wrote:
>> I could be wrong but those expressions are part of the "houdini" way, so 
>> instead of adding a "randomize value" you insert a rnd() function in the box.
>> 
>> this is probably a bit more complex for our ICY eyes, but faster then plugin 
>> nodes all the time.
>> 
>> 
>> On 27 March 2014 15:44, Perry Harovas <[email protected]> wrote:
>> Yeah, and from what I understand, you don't really need to do the 
>> expressions, you could still connect everything in a nodal way,
>> he just seems to be comfortable with some of the quick shortcuts using those 
>> short expressions.
>> 
>> 
>> 
>> 
>> On Thu, Mar 27, 2014 at 11:24 AM, Andi Farhall <[email protected]> wrote:
>> Apart from all the "dollar blah blah" abstract typing stuff  which is off 
>> putting at first it does seem to provide a way of doing stuff that has an 
>> Ice approach. Probably the most interesting Houdini sequence i've seen from 
>> an ICE users point of view.
>> 
>> cheers,
>> 
>> A>
>> 
>> ...........................................................................
>> http://www.hackneyeffects.com/
>> https://vimeo.com/user4174293
>> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>> 
>> 
>> http://www.flickr.com/photos/lord_hackney/
>> http://spylon.tumblr.com/
>> 
>> This email and any attachments to it may be confidential and are intended 
>> solely for the use of the individual to whom it is addressed. Any views or 
>> opinions expressed are solely those of the author and do not necessarily 
>> represent those of Hackney Effects Ltd.
>> 
>> If you are not the intended recipient of this email, you must neither take 
>> any action based upon its contents, nor copy or show it to anyone.
>> 
>> Please contact the sender if you believe you have received this email in 
>> error.
>> 
>> ------------------------------------------------------------
>> 
>> 
>> Date: Thu, 27 Mar 2014 10:39:01 -0400
>> 
>> Subject: Re: SI and Houdini
>> From: [email protected]
>> To: [email protected]
>> 
>> 
>> I just watched this tutorial and it REALLY made me feel like this was ICE on 
>> steroids (as someone put it yesterday).
>> Some of the things you could easily do, I can't imagine doing in ICE at all, 
>> the way it was done. Switching context (as we would in ICE),
>> is called Promoting an Attribute. It works really well, and allows for some 
>> fantastic effects. ICE's Switch Context is usually much harder to use
>> (in my experience) and doesn't work the way this does.
>> 
>> I urge all of you to watch this as see how ICE-like this is:
>> 
>> https://vimeo.com/groups/25609/videos/56419948
>> 
>> Perry
>> 
>> 
>> 
>> 
>> On Mon, Mar 24, 2014 at 9:24 PM, Martin Contel <[email protected]> wrote:
>> LOL!!! I love it:
>> 
>> halfdan wrote:
>> Fixed in tomorrow's build.
>> 
>> 
>> tomorrow, like the day after today? 
>> 
>> 
>> then...
>> 
>> Quote:
>> tomorrow, like the day after today?
>> 
>> 
>> Thats how we roll here in Houdini land ........
>> 
>> 
>> 
>> 
>> --
>> Martin Contel
>> Square Enix (Visual Works)
>> 
>> 
>> On Tue, Mar 25, 2014 at 4:41 AM, Jordi Bares <[email protected]> wrote:
>> My pleasure, I am bit by bit chipping away and will certainly finish it.
>> 
>> And what you highlighted is very true, support and bug fixing is 
>> spectacular. I can't jump on a job now without knowing these guys have my 
>> back and if that means it is a bi more expensive so be it. Ultimately it's 
>> the client that pays right?
>> 
>> Jb
>> 
>> Sent from my iPhone
>> 
>> On 24 Mar 2014, at 16:54, Cristobal Infante <[email protected]> wrote:
>> 
>> Thanks for all the guides Jordi, going thorugh them now!
>> 
>> The sidefx softimage forum is going quite strong, and I am VERY impreseed 
>> with the way they respond to their users.
>> 
>> Check out how fast this bug was fixed:
>> 
>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31181
>> 
>> 
>> 
>> 
>> 
>> 
>> On 20 March 2014 11:19, Jordi Bares <[email protected]> wrote:
>> Shading comparision mia material vs mantrasurface
>> 
>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=144207#144207
>> 
>> I am sure you guys are going to like this one.
>> 
>> 
>> Jordi Bares
>> [email protected]
>> 
>> On 7 Mar 2014, at 16:59, Jordi Bares <[email protected]> wrote:
>> 
>> For those that are looking at Houdini for rigging and animation… some tiny 
>> examples
>> 
>> http://www.youtube.com/watch?v=sOTBdRdClFE
>> 
>> http://www.youtube.com/watch?v=I-cKnahxkUo
>> 
>> https://www.youtube.com/watch?v=uCjsaut_XKk
>> 
>> http://www.youtube.com/watch?v=Eo6Lue1TMZU
>> 
>> https://www.youtube.com/watch?v=X9gHw3jsGMI
>> 
>> https://www.youtube.com/watch?v=RR1gt9BkIw4
>> 
>> https://www.youtube.com/watch?v=J_YVx69zub0
>> 
>> 
>> Sure, the animation toolset is not great yet but the rigging toolset is very 
>> very very powerful (imho much 
>> 
>> 
>> Jordi Bares
>> [email protected]
>> 
>> On 7 Mar 2014, at 16:34, Jordi Bares <[email protected]> wrote:
>> 
>> I have prepared already 2 big ones, will finish them tomorrow and post… stay 
>> put.
>> 
>> Jordi Bares
>> [email protected]
>> 
>> On 7 Mar 2014, at 16:16, Arvid Björn <[email protected]> wrote:
>> 
>> Fantastic work Jordi, this is exactly the perspective we need!
>> 
>> 
>> On Fri, Mar 7, 2014 at 4:47 PM, Gustavo Eggert Boehs <[email protected]> 
>> wrote:
>> Thanks for your generosity Mr. Bares. Great homework for the weekend!
>> 
>> Gustavo E Boehs
>> Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina | 
>> http://www.gustavoeb.com.br/
>> 
>> 
>> 2014-03-07 7:30 GMT-03:00 MauricioPC (gonebadfx) <[email protected]>:
>> You até fast. Will take a look. Thanls for the efforts.
>> From: Jordi Bares
>> Sent: 07/03/2014 06:57
>> 
>> To: [email protected]
>> Subject: Re: SI and Houdini
>> 
>> The wheels are moving… if you go to the forum
>> 
>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=25
>> 
>> you will have access to my dropbox PDFs so you can download them..
>> 
>> More to come.
>> 
>> Jordi Bares
>> [email protected]
>> 
>> On 6 Mar 2014, at 23:40, Javier El Elástico <[email protected]> wrote:
>> 
>> That it is very interesting. Jordi, where you will putting this basic 
>> guides? In the Houdini Forums?
>> 
>> El 06/03/2014 20:22, olivier jeannel escribió:
>> Please, drop a line here when you have something ready.
>> 
>> Le 06/03/2014 11:52, Morten Bartholdy a écrit :
>> Wow, that is very geerous of you Jordi - much appreciated.
>>  
>> Morten
>>  
>> 
>> Den 6. marts 2014 kl. 10:18 skrev Jordi Bares <[email protected]>:
>> 
>> for those who have not read what is going on in the Houdini forums, I will 
>> be putting together some basic guides to transition to Houdini easily and 
>> maintain your workflows under the new philosophy, from partitions, to 
>> overrides, to…
>>  
>> I may need help so guys so don't hesitate to pop and drop a line, specially 
>> if you have already done the transition.
>>  
>> see you very soon!
>> 
>> Jordi Bares
>> [email protected]
>> 
>> On 6 Mar 2014, at 02:33, Francisco Criado < [email protected] > wrote:
>> 
>> Already signed in, and must say it feels very comfortable how sidefx is 
>> receiving ex-si users!
>> Thanks a lot!
>> F.
>> 
>> 
>> On Wednesday, March 5, 2014, Halfdan Ingvarsson < [email protected] > wrote:
>> I was young and I needed the money!
>> 
>> And the beer.
>> 
>> Mmm... beer.
>> 
>>  - ½
>> 
>> On 14-03-05 06:55 PM, Raffaele Fragapane wrote:
>> On account of having furthered something like Mental Ray in the past, even 
>> if with the best intentions, I reckon all beer debt is forfeit. He's lucky 
>> he's getting away lightly with just a beer forfeiting.
>> At least he seems to be working on something that's not qualified as a crime 
>> against humanity these days.
>> 
>> 
>> On Thu, Mar 6, 2014 at 10:50 AM, Meng-Yang Lu < [email protected] > wrote:
>> So what's the deal? Do we still owe him beers or are we absolved? :P
>>  
>> Good to see you Halfy!
>> 
>> -Lu
>> 
>> 
>> On Wed, Mar 5, 2014 at 2:07 PM, Halfdan Ingvarsson < [email protected] > 
>> wrote:
>> Hello there
>> 
>> It's been a while.
>> 
>> I thought I'd post here and let you know, since there's been a lot of 
>> interest in Houdini, that we've created a dedicated forum for SI users on 
>> the SideFX site. ( http://goo.gl/cixz4s ). Feel free to swing by and ask any 
>> questions you'd like about Houdini and SideFX. I know this is a pretty tough 
>> time for everyone, but I just wanted to let you know that you're all welcome 
>> in our community.
>> 
>> Hope to see you there!
>> 
>> All the best,
>> 
>> - ½
>> 
>> 
>>  
>> --
>> Our users will know fear and cower before our software! Ship it! Ship it and 
>> let them flee like the dogs they are!
>> 
>>  
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> -- 
>> 
>> 
>> 
>> 
>> 
>> Perry Harovas
>> Animation and Visual Effects
>> 
>> http://www.TheAfterImage.com
>> 
>> -25 Years Experience
>> -Member of the Visual Effects Society (VES)
>> 
>> 
>> 
>> -- 
>> 
>> 
>> 
>> 
>> 
>> Perry Harovas
>> Animation and Visual Effects
>> 
>> http://www.TheAfterImage.com
>> 
>> -25 Years Experience
>> -Member of the Visual Effects Society (VES)
>> 
>> 
> 

Reply via email to