On 3/27/2014 6:07 PM, Jon Hunt wrote:
Angus,
I agree with not teaching EOL software it may not be approprite for
you. However I'm not totally undecided or against migrating over the 3
years. Obviously it depends on the set up of the syllabus and staffing.
Hi David,
I have many questions but my my initial questioning is around
character setup and what is an appropriate autorigger (that could
complement some rigging principles)
We currently use the rigging tools as well as the biped as well as
some Gear.
The Maya ones I have on my research radar so far are:
abAutoRig
Advanced skeleton
Human IK
Mgear
Hi! We don't use auto riggers. We teach them how to do things manually,
then script simple tasks. Then the last rigging course is learning how
to automate tasks in python in Maya. So, make an auto-rigged body part.
I don't teach any of those classes -- I don't really keep current on
Maya and don't enjoy rigging in it, so we have some other instructors
involved in that. I teach the aesthetic side of things.
Kind regards,
Jon
On Thu, Mar 27, 2014 at 11:27 PM, David Gallagher
<davegsoftimagel...@gmail.com <mailto:davegsoftimagel...@gmail.com>>
wrote:
On 3/27/2014 5:21 PM, Jon Hunt wrote:
My chat today was very constructive and supportive. I would
certainly request that if you haven't already, contact Maurice
and he can put you in touch with the best channels.
It's far from rosie as I have a lot of retraining in a short
space of time and a lot of equivalents to find/discover that they
don't exist. If there are any educators that already have Maya in
their syllabus that can offer some advice I would be grateful.
Thanks.
We teach in Maya (with some support for Softimage, that is now
winding down.)
Do you have any specific question?
Kind regards,
Jon
On Thu, Mar 27, 2014 at 10:38 PM, David Gallagher
<davegsoftimagel...@gmail.com
<mailto:davegsoftimagel...@gmail.com>> wrote:
Oh, that's good. The educational side of this debacle was
perhaps handled the worst.
On 3/27/2014 4:03 PM, Jon Hunt wrote:
Hi David,
I had a Skype call today from a chap from autodesk where it
was confirmed from the feedback they have received, the free
student versions shall be offered for another year
(timeframe - iirc it was a year) to aid migration of the
education community.
I have certainly found this useful in our plans
J
On Thu, Mar 27, 2014 at 9:04 PM, Jason S
<jasonsta...@gmail.com <mailto:jasonsta...@gmail.com>> wrote:
Yet I'm sure that a number of positive silver linings
would come out of this in coming versions of Maya,
Cheers
On 03/27/14 16:36, Jason S wrote:
Nad Center in Montreal is also hit pretty hard..(among
many)
The thought of where XSI7 was heading,
in that sense I can undestand what may have motivated
the measures taken in consequence.
Typical sentiment in Area Forum back then
<<
/ .. with programs like Houdini and XSI 7 (with ICE)
gaining a lot of ground in the development arena,
is Autodesk actually taking a hard look at Maya
and making it more stable while providing new features?
The underlying theme I get from people on forums is
if Maya 2009 doesn't deliver
or Autodesk doesn't lay out some sort of roadmap
worthy of sticking around,
people will in fact jump to XSI or Houdini./
Makes me wonder where XSI would be today, had it not
been subject to Laws of the Jungle.
I'm sure Maya would have been very much (if not more)
alive & well... as well..
(having more reasons to keep-up)
On 03/27/14 15:32, David Gallagher wrote:
Hello! We will begin to remove Softimage assignment
options, unfortunately, as it appears the students
will no longer be able to download a student version,
and we would be unwise to promote it for their sakes.
We will continue to offer our more advanced rigs in
Softimage to the animation students who may already
have it, and our free, public rigs as well.
I will continue to show Softimage's amazing
capabilities to our students in my extra help sessions
with the students.
Thanks for the compliment!
Dave G