Well, yes and no... there is no feature list or anything. So everyone who attended the first webinar should still keep their gentlemen NDA... ;)
But there is now a new webinar for the launch event which will take place on the 24th... registration on www.thefoundry.co.uk<http://www.thefoundry.co.uk> website. From: [email protected] [mailto:[email protected]] On Behalf Of Michael Clarke Sent: 10 avril 2014 12:38 To: [email protected] Subject: Re: MODO webinar for Softimage Users - tomorrow, April 3 - Register here... Side note here - MODO 8.01 was announced today. On Apr 4, 2014, at 8:19 AM, Tim Crowson <[email protected]<mailto:[email protected]>> wrote: Modo has had scene referencing for a while now, but not in a production-ready state. This is a known area of concern and is high-priority for them. Modo has 'proxies' but these are not the deferred formats you're used to, and are not replacements for them either. This is also a known issue. -Tim On 4/3/2014 4:30 PM, Steven Caron wrote: so you can reference in modo? how similar to softimage? and i don't mean implementation just feature wise. does their renderer have a deferred format? ie. vrscene, .mia, .ass, .rib s On Thu, Apr 3, 2014 at 2:27 PM, Sergio Mucino <[email protected]<mailto:[email protected]>> wrote: In the spirit of not leaving the rest in the blank, Brad showed lots of features of Modo that a lot of people were not aware of. He demoed some of the modeling tools, Mesh Fusion, texturing, some rigging, talked about pipeline, referencing, particles, etc. It was an overview of Modo, showing how Modo can do a lot more than just model and render (which is the general notion of what Modo is). Long presentation too, but I don't think anyone wanted to leave. :-) -- Michael Clarke Design Blue C Studios 713-927-9835

