On Thu, Apr 10, 2014 at 7:11 AM, Eric Thivierge <[email protected]> wrote: > I was informed off list that in fact Presto is NOT using Maya at all. Sorry > for the misinformation. I would like to hear from Luc Eric if this sort of > thing is possible though.
you can use maya in "library mode" as a 3d engine that you would build your own UI front end with. Apparently, some studios have been doing that, but I don't have info about who may still be doing this today. An artist might not know that some tool is using Maya underneath. It doesn't even take a license! You can also change a few mel scripts and completely remove all the UI elements of Maya, and perhaps replace them with something else... All the menus, viewports. It's all in scripts/startup, ready to hack... for example initMainWindow.mel creates the main layout. there is nothing hard-coded in C++ in maya.

