On Thu, Apr 10, 2014 at 7:11 AM, Eric Thivierge <[email protected]> wrote:
> I was informed off list that in fact Presto is NOT using Maya at all. Sorry
> for the misinformation. I would like to hear from Luc Eric if this sort of
> thing is possible though.

you can use maya in "library mode" as a 3d engine that you would build
your own UI front end with.  Apparently, some studios have been doing
that, but I don't have info about who may still be doing this today.
An artist might not know that some tool is using Maya underneath.  It
doesn't even take a license!

You can also change a few mel scripts and completely remove all the UI
elements of Maya, and perhaps replace them with something else... All
the menus, viewports. It's all in scripts/startup, ready to hack...
for example initMainWindow.mel creates the main layout.   there is
nothing hard-coded in C++ in maya.

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