So I baked a cache of a pointcloud with instanced shapes. Then I reimported that cache and cut it up in the animation mixer and re-timed it....bkaed it down to a final cache. However I was going to use this Grahame fuller's method (http://www.si-community.com/community/viewtopic.php?f=19&t=3588) to export it but that only works when the instance shapes are live. now that the sim is baked down I need another method to get this over. I tried exporting the cloud as .fbx and writing a .pc2 cache but max didn't like that.
Thanks in advance.

