So I baked a cache of a pointcloud with instanced shapes. Then I reimported
that cache and cut it up in the animation mixer and re-timed it....bkaed it
down to a final cache. However I was going to use this Grahame fuller's
method (http://www.si-community.com/community/viewtopic.php?f=19&t=3588) to
export it but that only works when the instance shapes are live. now that
the sim is baked down I need another method to get this over. I tried
exporting the cloud as .fbx and writing a .pc2 cache but max didn't like
that.

Thanks in advance.

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