yeah I tried that and didn't seem to work...also tried and fbx export and
driving that with a .pc2 in max and that didn't work either.


On Fri, Apr 18, 2014 at 12:40 PM, Ben Houston <[email protected]> wrote:

> Exocortex crate can likely do it. Try the demo to see if it works for
> you...
> On 17 Apr 2014 23:34, "Chris Johnson" <[email protected]> wrote:
>
>> So I baked a cache of a pointcloud with instanced shapes. Then I
>> reimported that cache and cut it up in the animation mixer and re-timed
>> it....bkaed it down to a final cache. However I was going to use this
>> Grahame fuller's method (
>> http://www.si-community.com/community/viewtopic.php?f=19&t=3588) to
>> export it but that only works when the instance shapes are live. now that
>> the sim is baked down I need another method to get this over. I tried
>> exporting the cloud as .fbx and writing a .pc2 cache but max didn't like
>> that.
>>
>> Thanks in advance.
>>
>

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