yeah I tried that and didn't seem to work...also tried and fbx export and driving that with a .pc2 in max and that didn't work either.
On Fri, Apr 18, 2014 at 12:40 PM, Ben Houston <[email protected]> wrote: > Exocortex crate can likely do it. Try the demo to see if it works for > you... > On 17 Apr 2014 23:34, "Chris Johnson" <[email protected]> wrote: > >> So I baked a cache of a pointcloud with instanced shapes. Then I >> reimported that cache and cut it up in the animation mixer and re-timed >> it....bkaed it down to a final cache. However I was going to use this >> Grahame fuller's method ( >> http://www.si-community.com/community/viewtopic.php?f=19&t=3588) to >> export it but that only works when the instance shapes are live. now that >> the sim is baked down I need another method to get this over. I tried >> exporting the cloud as .fbx and writing a .pc2 cache but max didn't like >> that. >> >> Thanks in advance. >> >

