Awesome, thanks for your help! I'll check that out then.
Cheers :)

-Manuel


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Date: Tue, 6 May 2014 13:39:57 -0700
From: [email protected]
To: [email protected]
Subject: Re: arnold aov's preview in viewport question (xsi to maya)


  
    
  
  
    Hi Manuel:

      

      Using IPR to render, you can change the AOVs in Arnold render
      setting (Render View AOV) and restart the IPR render, this should
      update your IPR preview of what your selected AOV will look like.
      I usually just bind this to a key so I can fire it off without
      having to have the Render Settings tab open all the time when
      adjusting lighting.

      

      I don't know of a way to get IPR in the viewport natively,
      although I know it can be done with custom plugin/scripts.
      Example:

http://lesterbanks.com/2013/12/maya-create-an-interactive-viewport-rendering-tool-using-native-commands-and-python/

      

      HTH!

      Yours sincerely,
Siew Yi Liang
      On 5/6/2014 1:05 PM, Manuel Huertas Marchena wrote:

    
    
      
      
        

        
        Hi,
        

        
        I am trying to setup a lookdev workflow in maya, and coming
          from xsi I am used
        to work doing shading while constantly switching comparing
          renders in the render region,
        I do this for every
            different channel I need to compare (specular, diffuse, sss,
            etc...) 
        I find that really easy and
             quick to get visual
            feedback while developing shaders.
        

        
        I am trying to do the same thing in maya, but I don't seem
          to find the aov's in the
        viewport as an option nor do I know if I can compare them
          on the fly.
        I know that I can render separate or composed aov exr's but
           what I'd like is to be able to
            preview and compare renders and multiple channels while on maya.  
        So my question is, am I
            obligated to go to nuke to do this using maya or am I
            missing something obvious?
            thanks for your help.
        

        
        Regards,
        

        
        

        
        -Manuel
        

        
        

        
        

        

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