No problem! Hopefully, this will be improved in the (near) future. Cheers!

Sergio Muciño.
Sent from my iPad.

> On May 7, 2014, at 10:40 PM, Gideon Klindt <[email protected]> wrote:
> 
> Good to know on the weight painting Sergio, but too bad given that often you 
> want to effect weights when a deformation is occurring on a joint. Still, it 
> does work and brings back some speed so thank you very much for the tip!
> 
> 
>> On Wed, May 7, 2014 at 5:38 PM, Sergio Mucino <[email protected]> 
>> wrote:
>> In the meantime, disabling Live Deformers in the Weighting tools panel 
>> should get weight painting to work in real time. The caveat of course is 
>> that the weight changes are only reflected when the mouse button is 
>> released. 
>> 
>> 
>> Sergio Muciño.
>> Sent from my iPad.
>> 
>>> On May 7, 2014, at 6:57 PM, Gideon Klindt <[email protected]> wrote:
>>> 
>>> BTW- weight painting is known to be slow- but they are working on it 
>>> getting much faster. Just something you'll notice coming from SI with it's 
>>> awesome vector/weight painting tool set IMHO.
>>> 
>>> 
>>>> On Wed, May 7, 2014 at 3:56 PM, Gideon Klindt <[email protected]> 
>>>> wrote:
>>>> Yes- make sure to check out the vids here as even some of the old ones 
>>>> have good tips. Kind of like the Vast training was for XSI (came in shoe 
>>>> box on disks):
>>>> 
>>>> http://community.thefoundry.co.uk/tv/training/
>>>> 
>>>> There is a searchable database version done by a user. Not sure how up to 
>>>> date it is but might help (along with his thread).
>>>> 
>>>> http://eglomot.marc-albrecht.de/
>>>> 
>>>> http://community.thefoundry.co.uk/discussion/topic.aspx?f=36&t=80320
>>>> 
>>>> I recommend Richard Yot's first video as well. Some of the lighting tips 
>>>> are probably known to many, but he has several videos that go into some 
>>>> depth about sampling etc. in Modo fairly well:
>>>> 
>>>> http://community.thefoundry.co.uk/store/rendering/interiors/
>>>> 
>>>> The decoupled shading rate in MODO is actually a powerful feature in 
>>>> rendering if you know how to use it. Too many people turn first to AA and 
>>>> miss the point.
>>>> 
>>>> 
>>>>> On Tue, May 6, 2014 at 9:30 PM, [email protected] 
>>>>> <[email protected]> wrote:
>>>>> 
>>>>> I agree: you should start first with your mindset to: wrap head around 
>>>>> concepts. Pivots and centers were kinda hard to digest (in xsi we just 
>>>>> move center to vertices and voilá) but this jus an aspect to keep in 
>>>>> mind... after a while of watching intro seminar to modo 701 and other 
>>>>> 1hour videos, other references to the same tools will give you 
>>>>> confidence. Then fire up the software and mingle around. Then texture, 
>>>>> then light, then uvs, then materials, then render settings, then morphs, 
>>>>> then weights, then particles, then hair, then constraints, then bones and 
>>>>> binding, volume effects and then everything else..like drivers, channels, 
>>>>> schematics and more cool in depth stuff...
>>>>> 
>>>>> That's the order I've followed for the past 3 months.
>>>>> What really got me into modo is the community and the video stream 
>>>>> presentations. I've thought: these guys are not talking like robots..they 
>>>>> love what they do, just like us in softimage.
>>>>> 
>>>>> But yes, living without a history stack makes your concious guilty 
>>>>> sometimes. Hehheh.
>>>>> Cheers.
>>>>> David R.
>>>>> 
>>>>> 
>>>>> Enviado desde Yahoo Mail en Android
>>>>> 
>>>>> 
>>>>> From: Steffen Dünner <[email protected]>; 
>>>>> To: <[email protected]>; 
>>>>> Subject: Re: softimage to modo 
>>>>> Sent: Tue, May 6, 2014 3:52:58 PM 
>>>>> 
>>>>> Yes, we have. And we're digging it more and more each day. My hint would 
>>>>> be: Watch tutorials first! Especially about the shader tree, decoupled 
>>>>> shading, the principle of "items" and the way you can copy&paste polys, 
>>>>> edges, vertices etc. in and out of them and the "tool pipeline" stuff. 
>>>>> Don't open up Modo and start clicking around. You will likely be 
>>>>> disturbed and disappointed, because many things work differently. But 
>>>>> these are the things that will make you love Modo in a few days ;)
>>>>> 
>>>>> Cheers
>>>>> Steffen
>>>>> 
>>>>> 
>>>>> 2014-05-06 17:40 GMT+02:00 Francisco Criado <[email protected]>:
>>>>>> Hi guys,
>>>>>> 
>>>>>> anyone already started using modo? first impressions or tips coming from 
>>>>>> soft? received our licenses today and soon starting to migrate...any 
>>>>>> tips from si users are more than welcome!
>>>>>> 
>>>>>> F.
>>>>>>  
>>>>> 
>>>>> 
>>>>> 
>>>>> -- 
>>>>> PGP-ID(RSA): 0xD6E0CE93
>>>>> Fingerprint: 879F 572C FEE4 9DE5 53A8 3C1C 22A9 C8DE D6E0 CE93
>>>> 
>>>> 
>>>> 
>>>> -- 
>>>> Gideon D. Klindt
>>>> gideonklindt.com
>>> 
>>> 
>>> 
>>> -- 
>>> Gideon D. Klindt
>>> gideonklindt.com
> 
> 
> 
> -- 
> Gideon D. Klindt
> gideonklindt.com

Reply via email to