Nope, you're not doing anything wrong... there is no modeling history of any kind in Modo.
-Tim

On 5/6/2014 1:52 PM, Mário Domingos wrote:
Being a Softimage and Maya user was really disappointing not having history when modeling. If i do a bevel I cant modify it after dropping the tool... I just tried Modo briefly but that was the first downside I bumped into. I hope im doing something wrong :)
—
Sent from Mailbox <https://www.dropbox.com/mailbox>


On Tue, May 6, 2014 at 5:22 PM, Sergio Mucino <[email protected] <mailto:[email protected]>> wrote:

    P.S.  Maybe I can do something about general application concepts
    and stuff like that...

    Sergio Muciño.
    Sent from my iPad.

    On May 6, 2014, at 12:10 PM, Tim Crowson
    <[email protected]
    <mailto:[email protected]>> wrote:

    Sergio, you should do a video, or a series of videos, on this and
    other workflows...
    -Tim

    On 5/6/2014 10:55 AM, Sergio Mucino wrote:
    I've been using it for rigging for a while now. Are you particularly 
interested in something?
    Cheers!

    P.S. Start by going to your System/Preferences dialog, do perform the 
following...

    * In Defaults/Application, set Item Selection Type to Item. Set the Item 
Index Style to whatever you prefer to use (I use Item_2).
    * In Defaults/Auto-Save, set the Time Interval to whatever feels best for 
you (I've got it set to 15 minutes, but for more complex files I'd probably set 
it to 30), and the number of revisions to at least 3.
    * In the Display/OpenGL section, set Viewport Rotation/Trackball Rotation 
to Off (feel free to experiment with it on though... Some people like it, but I 
just felt like it forced me to drag the mouse more than I needed).
    * In the Input/Remapping section, set the Mouse Input Presets to Softimage 
XSI (I personally use the Maya preset, only because that's what I've used for a 
while now in many applications, including Softimage).
    * In the Input/Units section, set the Default Unit to whatever you'll need 
to use (keep in mind Modo uses real-world units for dynamics and rendering).

    If you're using 801, watch the following video to know how to set Modo's 
color preferences to work in linear space for different outputs.

    http://community.thefoundry.co.uk/tv/training/view.aspx?id=776

    And get an account in the Modo forums so you can ask any questions you 
need. Everyone there is quite friendly, and there are several SI users already 
mingling around.

    Hope this helps!

    Sergio Muciño.
    Sent from my iPad.

    On May 6, 2014, at 11:40 AM, Francisco Criado<[email protected]>  wrote:

    Hi guys,

    anyone already started using modo? first impressions or tips coming from 
soft? received our licenses today and soon starting to migrate...any tips from 
si users are more than welcome!

    F.

--



--
Signature

Reply via email to