Hi Raf, They show you how to tear away the outliner...the only reason that I had never found that is that the capability doesn't exist with the floating window...you have to use the panel display one, *then* you can get the magic command so long as you enable "echo all commands" ... -_- This is the one useful thing that I got out of the video and I'm grateful that I watched it if only for this one piece of information.
and the Maya devs/fanboys wonder why we look at them with a WTF!? expression... <drips sarcasm> Ooooh! I almost forgot! they also show you how to mel script a hotkey for toggling on a free tangent weight in the curve editor. <drips sarcasm/> Something that should be on by default. There are only two things that I like better about the Maya FCurve editor 1) the independent pre & post infinity cycle 2) the keyframe lattice (& even that needs improvement.) All the rest please make work like Softimage. Our lead animator was a Dyed in the wool Maya user until he used Softimage for a few months, now he complains about the Maya FCurve editor whenever he has to do a Maya project. Cheers, -=Eric On Mon, May 12, 2014 at 7:54 PM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > I've only glanced at the first part before my eyes glazed over. > Is it actually really sixteen minutes worth of setting up hotkeys or > there's something more interesting going on later? > -- -=T=-