If you have Maintenance Subscription or Desktop Subscription for Maya, Max, or Mudbox, you actually already have free access to ReCap 360. This includes the Photogrammetry service Photo on ReCap 360.
There is some limitation though, it’s capped at 50 images and export formats are limited, but it’s more than good enough for some things. You can subscribe to the service for an annual of something like £45, then you can go up to 250 images and there’s more export formats. The only things you’ll need are cloud credits for submitting data for generation. G From: [email protected] [mailto:[email protected]] On Behalf Of Nicolas Esposito Sent: 04 June 2014 16:10 To: [email protected] Subject: Re: Photogrammetry - what do you use? I'm using it for scans of my face for some reference, since its more precise then scanning with Kinect, and it does a pretty good job with 60 jpgs ( turntable, using a 1100D reflex ), even with my crappy 4 years old i7 2.7 Ghz in 15 minutes I have the scan ready, without any masking on the pictures, then directly into Zbrush for Zremesher and export :) 2014-06-04 16:36 GMT+02:00 Manuel Huertas Marchena <[email protected]<mailto:[email protected]>>: hope this link works: http://www.zbrushworkshops.com/content/jeffrey-wilsons-photogrammetry-webinar-replay?inf_contact_key=50b547bc23da9a70a5bec51783577fe7e0f16b49c92c9a6e534db770494136fd is an agisoft webinar, jeff wilson goes in detail into the difference betwen versions if I am not wrong, I am big fan of photogrammetry for environment creation but a bit new to photoscan that video helped me understand the process. you could also use 3dequalizer to generate a point cloud from stills or even nuke 8 with the still solver/model builder although I have yet to try that. The workflow I was used to is with image modeler but unfortunately its not available anymore, although if you have access to it with your autodesk subscription I would defintetly give it a try it still does the job well. Regards -Manu IMDB<http://www.imdb.com/name/nm4755969/> | Portfolio <http://envmanu.com> | Vimeo<http://vimeo.com/manuelhuertasmarchena> | Linkedin<http://www.linkedin.com/in/manuelhuertas> ________________________________ Date: Wed, 4 Jun 2014 16:14:48 +0200 Subject: Re: Photogrammetry - what do you use? From: [email protected]<mailto:[email protected]> To: [email protected]<mailto:[email protected]> depends on what you want to do. I think the main difference to the professional version is the ability to orient the scene and to do 4D mesh generation (from video input). cheers, vincent 2014-06-04 16:02 GMT+02:00 Jens Lindgren <[email protected]<mailto:[email protected]>>: Thread resurrection time! So I got a project that needs some photogrammetry and I'm looking at Agisoft PhotosScan right now. Only have one question: Standard or Professional? The price difference is huge! /Jens On Thu, Jan 30, 2014 at 5:00 AM, Francisco Criado <[email protected]<mailto:[email protected]>> wrote: Hi Octavian, i used a couple of times skanect for people or indoor sets and must say its a time saver. If you can, give it a try! Francisco. On Wednesday, January 29, 2014, Octavian Ureche <[email protected]<mailto:[email protected]>> wrote: Interesting topic here. Was just testing agisoft photoscan for some non commercial related work, and it seems to give pretty nice results with minimal user input. Has anyone tried to compare a kinekt based approach such as skanect (http://skanect.manctl.com) with a photogrammetrical approach for object scanning? I am curious about the pros and cons of both. Cheers, O On Wed, Jan 29, 2014 at 7:36 PM, Ed Manning <[email protected]<mailto:[email protected]>> wrote: Recap and 123D Catch from Autodesk do very well with some subject matter. NukeX also has camera tracking, point-could generation and meshing, and can export geo and camera. On Wed, Jan 29, 2014 at 10:08 AM, Marc-Andre Carbonneau <[email protected]<mailto:[email protected]>> wrote: Hello friends, I am currently investigating photogrammetry and would love to get your advices, opinions, experiences with such systems. What hardware do you use? Which software? Best practices? Thank you for any info! MAC [cid:[email protected]]<https://mdc-web-tomcat17.ubisoft.org/confluence/display/technologygroup/Home+Passenger> Marc-André Carbonneau Product Specialist -- Octavian Ureche +40 732 774 313 (GMT+2) Animation & Visual Effects www.okto.ro<http://www.okto.ro> -- Jens Lindgren -------------------------- Lead Technical Director Magoo 3D Studios<http://www.magoo3dstudios.com/> -- Vincent Langer Uhlandstr. 29 71638 Ludwigsburg +49 176 965 177 61<tel:%2B49%20176%20965%20177%2061> www.vincentlanger.com<http://www.vincentlanger.com>
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