I have used several. The latest was Autodesk's  123D Catch. I follow the
photographing instructions using a tripod
and a textured background. The problem lies in the reflected images and
distorted transparency (refraction) giving
the software false information about the 3D scene. Matt Lind also describes
this issue better than I am able to verbalize.
I have also tried adding dust or powder to my object that I am scanning,
which is fine for getting the shape, but then
I lose any surface texture maps.


On Wed, Jun 4, 2014 at 2:19 PM, Manuel Huertas Marchena <[email protected]
> wrote:

> Hi Stephen,
>
> I am curious to why it does not work with transparent/shiny objects
> (havent really done any test with those kind of surfaces..). Do you mean
> that
> the calibration for the point cloud isn't accurate? what software &
> workflow are you using?
>
>
>
> ------------------------------
> Date: Wed, 4 Jun 2014 14:13:28 -0400
>
> Subject: Re: Photogrammetry - what do you use?
> From: [email protected]
> To: [email protected]
>
>
> Be aware that there is no Photogrammetry solution, that I have found that
> will deal well with
> transparent and/or shiny objects. I do a lot of product modeling, from
> prototypes, and I have
> not found any Photogrammetry solution that works better than taking front,
> side, top, and 3/4
> view photos, and using the rotoscope function in my views. I have tried
> many.
>
> I am hoping that the new 3D scanning for ipad will be better, but it looks
> similar to other methods.
>
> https://www.kickstarter.com/projects/occipital/structure-sensor-capture-the-world-in-3d
>
> I wish someone would come out with a 3D scanner that is based on sonar
> principles.
> Image based 3D scanning has so many issues. The laser scanners are nice,
> but have
> issues with undercuts as well as transparent and shiny surfaces.
>
> If you do find a solution, that works well, please post back here.
>
>
>
>
> On Wed, Jan 29, 2014 at 10:08 AM, Marc-Andre Carbonneau <
> [email protected]> wrote:
>
> Hello friends,
>
>
>
> I am currently investigating photogrammetry and would love to get your
> advices, opinions, experiences with such systems.
>
> What hardware do you use? Which software? Best practices?
>
>
>
> Thank you for any info!
>
> MAC
>
>
>
>
>
> [image: cid:[email protected]]
> <https://mdc-web-tomcat17.ubisoft.org/confluence/display/technologygroup/Home+Passenger>
>
> *Marc-André Carbonneau*
>
> Product Specialist
>
>
>
>
>
>
>
>
>
>
>
>
> --
>
> Best Regards,
> *  Stephen P. Davidson*
>
> *(954) 552-7956 <%28954%29%20552-7956>*    [email protected]
> *Any sufficiently advanced technology is indistinguishable from magic*
>
>    - Arthur C. Clarke
>  <http://www.3danimationmagic.com>
>
>


-- 

Best Regards,
*  Stephen P. Davidson*

*(954) 552-7956*    [email protected]

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

<http://www.3danimationmagic.com>

Reply via email to