Hmm, I hope doesn't take longer than a couple weeks :P
On Fri, Jul 4, 2014 at 6:12 PM, Grahame Fuller <[email protected]> wrote: > Hi Nuno, > > I can confirm that the .bif format is undocumented. As for other Bifröst > export options, I’m afraid that all I can say is “stay tuned” for now. > > gray > > From: [email protected] [mailto: > [email protected]] On Behalf Of Nuno Conceicao > Sent: Tuesday, July 01, 2014 9:08 AM > To: No name > Subject: Re: Maya 2015 Bifrost to Softimage > > I don't think there is a file description of .bif out there, maybe > Autodesk could confirm that if they check this thread, hopefully... > > Yeah, maybe I could getting a .mc (actually I think is .mcc) from > Maya/bifrost, but our attempts to get that cache from bifrost didnt worked > out. > > > On Mon, Jun 30, 2014 at 7:55 PM, Eric Mootz <[email protected]<mailto: > [email protected]>> wrote: > Hey Nuno, > > No, it doesn't read .bif, sorry. > Here the supported formats: > > * bgeo (Houdini format prior to version 12) > * bhclassic (Houdini format prior to version 12) > * geo (Houdini format prior to version 12) > * hclassic (Houdini format prior to version 12) > * pdb32 (Maya) > * pdb64 (Maya) > * mc (3ds max / Maya) > * ptc (RenderMan) > * bin (RealFlow particle format) > * pts (3D Points File) > * ptf (Maya) > * itbl (Houdini) > * atbl (Houdini) > > Is there a format file description of .bif somehwhere? > If there is I could take a look at it and check whether the format is > quickly implementable. > > Cheers, > Eric > > >

