Hi Nuno,

I can confirm that the .bif format is undocumented. As for other Bifröst export 
options, I’m afraid that all I can say is “stay tuned” for now.

gray

From: [email protected] 
[mailto:[email protected]] On Behalf Of Nuno Conceicao
Sent: Tuesday, July 01, 2014 9:08 AM
To: No name
Subject: Re: Maya 2015 Bifrost to Softimage

I don't think there is a file description of .bif out there, maybe Autodesk 
could confirm that if they check this thread, hopefully...

Yeah, maybe I could getting a .mc (actually I think is .mcc) from Maya/bifrost, 
but our attempts to get that cache from bifrost didnt worked out.


On Mon, Jun 30, 2014 at 7:55 PM, Eric Mootz 
<[email protected]<mailto:[email protected]>> wrote:
Hey Nuno,

No, it doesn't read .bif, sorry.
Here the supported formats:

        * bgeo            (Houdini format prior to version 12)
        * bhclassic     (Houdini format prior to version 12)
        * geo              (Houdini format prior to version 12)
        * hclassic       (Houdini format prior to version 12)
        * pdb32         (Maya)
        * pdb64         (Maya)
        * mc               (3ds max / Maya)
        * ptc               (RenderMan)
        * bin               (RealFlow particle format)
        * pts               (3D Points File)
        * ptf                (Maya)
        * itbl               (Houdini)
        * atbl              (Houdini)

Is there a format file description of .bif somehwhere?
If there is I could take a look at it and check whether the format is quickly 
implementable.

Cheers,
Eric


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