Hi Nuno, I can confirm that the .bif format is undocumented. As for other Bifröst export options, I’m afraid that all I can say is “stay tuned” for now.
gray From: [email protected] [mailto:[email protected]] On Behalf Of Nuno Conceicao Sent: Tuesday, July 01, 2014 9:08 AM To: No name Subject: Re: Maya 2015 Bifrost to Softimage I don't think there is a file description of .bif out there, maybe Autodesk could confirm that if they check this thread, hopefully... Yeah, maybe I could getting a .mc (actually I think is .mcc) from Maya/bifrost, but our attempts to get that cache from bifrost didnt worked out. On Mon, Jun 30, 2014 at 7:55 PM, Eric Mootz <[email protected]<mailto:[email protected]>> wrote: Hey Nuno, No, it doesn't read .bif, sorry. Here the supported formats: * bgeo (Houdini format prior to version 12) * bhclassic (Houdini format prior to version 12) * geo (Houdini format prior to version 12) * hclassic (Houdini format prior to version 12) * pdb32 (Maya) * pdb64 (Maya) * mc (3ds max / Maya) * ptc (RenderMan) * bin (RealFlow particle format) * pts (3D Points File) * ptf (Maya) * itbl (Houdini) * atbl (Houdini) Is there a format file description of .bif somehwhere? If there is I could take a look at it and check whether the format is quickly implementable. Cheers, Eric
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