Can't we just all agree that Autodesk are a bunch of loathsome cunt's, and try to move on hopefully towards a package divorced from their influence with occasinal patching ups using our old SI's where necessary ?
On 29 July 2014 07:48, Mirko Jankovic <[email protected]> wrote: > Alok, as you said: The demand in our industry is the usual : More > efficiency in lesser time. > > That is what we have with SI, noooot so much with Maya..... > > > On Tue, Jul 29, 2014 at 8:20 AM, Andres Stephens <[email protected]> > wrote: > >> My only concern is topping up on a good number of lisenses so it lasts >> in my workflow (and finding the cash for it)… not sure how to scale it >> though…. after they stop handing out licenses. >> >> *Still curious as to why it would be hard to sell digital copies online, >> no marketing, with digital licenses, without development.. wouldn’tit have >> good PR for old faithful followers and rep, also.. consideration, and.. it >> does nothing for the current marketing strategy. Why lock it up? Anyway, >> sorry, enough rant.* >> >> I still use trueSpace, though it was EOL’d back in 2009, and using other >> software to do what it can’t for what I want on the side (Blender for >> baking and sculpting).. I made this little image this weekend - side >> project of my own. >> >> I even developed my own plugin to make HLSL shader passes within it. It >> uses DirectX 9, it’s a 32 bit program, it’s slow, clunky, and it still is >> in beta… but 5 years later, I can still use it for the fun of it, popping >> out HD frames every 4 seconds with a 3D modeling and animation package >> within a DirectX viewport - oh and server based 3D spaces for modeling >> tutoring.. even with my newer machines and video cards. >> >> So.. if only one could scale in future releases, having it not continue >> development is not that big of an issue - yes whatever gets the job done >> the best/quickest way - which also depends on the artists/workflow…. but >> damn, not being able to scale it later on will be.. a problem. >> >> I am a more bug fixes/third-party development/workflow kind of guy - it’s >> hard to stay educated all the time with the progress of all the new bells >> and whistles… so having a finite knowledge of a software is nice - without >> it having to grow it’s features exponentially and the knowledge >> requirements… >> >> But I’m still young.. what do I know!? 2 cents! Someone should be >> collecting these cents. >> >> -Draise >> >> Ph: +57 313 811 6821 >> >> >

