Can't we just all agree that Autodesk are a bunch of loathsome cunt's, and
try to move on hopefully towards a package divorced from their influence
with occasinal patching ups using our old SI's where necessary ?


On 29 July 2014 07:48, Mirko Jankovic <[email protected]> wrote:

> Alok, as you said: The demand in our industry is the usual : More
> efficiency in lesser time.
>
> That is what we have with SI, noooot so much with Maya.....
>
>
> On Tue, Jul 29, 2014 at 8:20 AM, Andres Stephens <[email protected]>
> wrote:
>
>>  My only concern is topping up on a good number of lisenses so it lasts
>> in my workflow (and finding the cash for it)… not sure how to scale it
>> though…. after they stop handing out licenses.
>>
>> *Still curious as to why it would be hard to sell digital copies online,
>> no marketing, with digital licenses, without development.. wouldn’tit have
>> good PR for old faithful followers and rep, also.. consideration, and.. it
>> does nothing for the current marketing strategy. Why lock it up? Anyway,
>> sorry, enough rant.*
>>
>> I still use trueSpace, though it was EOL’d back in 2009, and using other
>> software to do what it can’t for what I want on the side (Blender for
>> baking and sculpting).. I made this little image this weekend - side
>> project of my own.
>>
>> I even developed my own plugin to make HLSL shader passes within it. It
>> uses DirectX 9, it’s a 32 bit program, it’s slow, clunky, and it still is
>> in beta… but 5 years later, I can still use it for the fun of it, popping
>> out HD frames every 4 seconds with a 3D modeling and animation package
>> within a DirectX viewport - oh and server based 3D spaces for modeling
>> tutoring.. even with my newer machines and video cards.
>>
>> So.. if only one could scale in future releases, having it not continue
>> development is not that big of an issue - yes whatever gets the job done
>> the best/quickest way - which also depends on the artists/workflow….  but
>> damn, not being able to scale it later on will be.. a problem.
>>
>> I am a more bug fixes/third-party development/workflow kind of guy - it’s
>> hard to stay educated all the time with the progress of all the new bells
>> and whistles… so having a finite knowledge of a software is nice - without
>> it having to grow it’s features exponentially and the knowledge
>> requirements…
>>
>> But I’m still young.. what do I know!? 2 cents! Someone should be
>> collecting these cents.
>>
>> -Draise
>>
>> Ph: +57 313 811 6821
>>
>>
>

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