Hey Will, Maya bonus tools might be what you are looking for (free addon for maya):
https://www.youtube.com/watch?v=F5oPTUHN-5U#t=67 Dynamic joints added in bonus tools 2013 Hope this helps. Give everyone at PB my best ;P On 1 August 2014 22:52, Jeremie Passerin <[email protected]> wrote: > Hey Will, > > I think they attach rig to a simulated hair strand... I'm not quite sure > but heard something like that. > Also MT_springs = Gear Springs. It's part of the contribution from Helge > to Gear. > The code is open source by the way, so it shouldn't be too difficult to > port it to Maya. > > Good luck in your research. > Jeremie > > > On 1 August 2014 14:12, Will Sharkey <[email protected]> wrote: > >> Hello, >> >> I posted this at maya_he3d google group but there is so little traffic, >> only 2 posts over there today and I think they were all from me! >> >> I wonder if you all could shed some light on spring dynamics in Maya, >> maybe something similar to mt springs or the cool spring solvers in gear. >> >> What are some good solutions or tools to achieve this? I noticed there is >> a Jiggle Deformer but that seems point based as opposed to an offset on a >> controller. Any information would be much appreciated. >> >> Thanks! >> > >

