Hello everyone, I'm learning Modo and have some doubts and if anyone can
help here goes:

1) How can I work with assets in Modo, Is there any format to work with,
like the Models in XSI?

2) Modo has its own format of particle and geometry cache?

3) Is there a way create and work with animation clips, like in the
animation mixer?

4) I don't see anyone using the sculpt system's, it is very limited
compared to Zbrush? And can I paint textures in layers?

5) In 801 I liked the shading node on the videos I saw, it is a complete
system or is complementary to what already exists?

6) Render Passes is complete and customizable or need implementations yet?

7) How many third party renders exist for Modo?

I know these are many questions, but if anyone can answer some oh these
already appreciate.

Thank you.
Paulo Duarte

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