Hello everyone, I'm learning Modo and have some doubts and if anyone can help here goes:
1) How can I work with assets in Modo, Is there any format to work with, like the Models in XSI? 2) Modo has its own format of particle and geometry cache? 3) Is there a way create and work with animation clips, like in the animation mixer? 4) I don't see anyone using the sculpt system's, it is very limited compared to Zbrush? And can I paint textures in layers? 5) In 801 I liked the shading node on the videos I saw, it is a complete system or is complementary to what already exists? 6) Render Passes is complete and customizable or need implementations yet? 7) How many third party renders exist for Modo? I know these are many questions, but if anyone can answer some oh these already appreciate. Thank you. Paulo Duarte

