Nope. You have average vertices, which is a very primitive Laplacian smooth without much control or volume preservation options, but it's not a deformer, so you will either be prevented from using it in certain situations, or it will inevitably end up as a sticky part of the history you will have to end up freezing at some point.
You'll need to find a downloadable one. There's been a handful around over the years, source is out there for Laplacian smooth with Taubin volume preservation (the most classic/basic relax), and I'm sure there's stuff that's up to date, but that's your only ticket. On Wed, Aug 13, 2014 at 9:24 PM, Gerbrand Nel <[email protected]> wrote: > Ok now for the next problem.. does maya have a relax or smooth deformer? > > G > On 2014-08-13 12:29 PM, Raffaele Fragapane wrote: > > That's probably a better way to do it, working on components isn't a > Deformer and will eventually bite you in the arse. > >

