maybe, but the work coming out if the cinema4d community is pretty impressive, and so is the demand for C4D artists.
On Friday, 22 August 2014, Sebastien Sterling <[email protected]> wrote: > I suppose at least modo looks like it is heading in the right direction, > getting into bed with the foundry, the last C4D demo, was kinda scatter > brained. > > > On 22 August 2014 21:03, [email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');> <[email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote: > >> Iam also searching for an alternative-softimage, >> and found this riggs done in modo https://vimeo.com/ochyming/videos >> very nice. >> >> but still found not a softimage-alternative both cinema4d and modo not >> having something like a schematic-view and also not an history-stacks, >> on the other side c4d has realy nice deformers and tools aready built in >> (squash&stretch or dynamic-chains for example but in cinema4d i have the >> feeling >> that i can not go so far as with softimage (adding points/edges on >> rigged,shape-animted envelops,) >> >> Iam more an allrounder by the way >> >> Walter >> >> >> phil harbath <[email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> hat am >> 22. August 2014 um 20:32 geschrieben: >> >> how does shape animation in modo compare to the shape manager? >> >> >> >> >> > >

