maybe, but the work coming out if the cinema4d community is pretty
impressive, and so is the demand for C4D artists.

On Friday, 22 August 2014, Sebastien Sterling <[email protected]>
wrote:

> I suppose at least modo looks like it is heading in the right direction,
> getting into bed with the foundry, the last C4D demo, was kinda scatter
> brained.
>
>
> On 22 August 2014 21:03, [email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');> <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>>   Iam also searching for an alternative-softimage,
>>  and found this riggs done in modo https://vimeo.com/ochyming/videos
>> very nice.
>>
>>  but still found not a softimage-alternative both cinema4d and modo not
>> having something like a schematic-view and also not an history-stacks,
>>  on the other side c4d has realy nice deformers and tools aready built in
>> (squash&stretch or dynamic-chains for example but in cinema4d i have the
>> feeling
>>  that i can not go so far as with softimage (adding points/edges on
>> rigged,shape-animted envelops,)
>>
>>  Iam more an allrounder by the way
>>
>>  Walter
>>
>>
>> phil harbath <[email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> hat am
>> 22. August 2014 um 20:32 geschrieben:
>>
>>   how does shape animation in modo compare to the shape manager?
>>
>>
>>
>>
>>
>
>

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