Hey there people, am dipping my toes into Zsphere rigging for posing, something i initially used to rig by hand.
First impressions is that it is pretty awsome, no idea what kind of volume based eveloping is taking place, but i seem to typically be able to get a lot out f it I do have one issue that is fairly problematic, say the character is a biped, when i rotate the arm, the finger joints seem to turn on themselves, not sure if it's the Zspheres that are literally going haywire, or if its the mesh that simply can't follow through such extreme traslations. This may be a bit of a stretch if anyone has ever used this workflow and knows the pitfalls i would love to hear from them.

