Thanks for chiming in Stephen. Now it get's slightly complicated - I am on SiToA 2.8.0 so I don't know where it fits in here.
I am actually using a tbb.dll that Erik Mootz provided with emFluid5 for it to work alongside SiToA. Would tbb.dll and tbb42.dll conflict? I can of course just try your method and see what happens. Morten Den 31. oktober 2014 kl. 14:25 skrev Stephen Blair <[email protected]>: > Hi > > That will work if he's using an old version of SItoA (however, I don't > remember which came first: we removed tbb.dll, or we switched to > ArnoldStaShaders, or we did both the same release) > > But in summary: > > That third-party plugin is a bit old now and so it is doing a few things > wrong, if you have a recent version of SItoA: > > - There is no SItoA plugin called "Arnold Shaders" > - SItoA doesn't ship tbb42.dll > > In Application\Plugins\bin\nt- x86-64\VDB_shaderDefs_ai.pys, add this line: > > import sipyutils > > > and then replace this line > dllPath_release = Application.Plugins("Arnold Shaders"). OriginPath + > "bin\\nt-x86-64\\tbb42.dll"; > with > dllPath_release = __sipath__ + "//tbb42.dll"; > > > Stephen > Solid Angle Support > > On Fri, Oct 31, 2014 at 9:13 AM, Francois Lord < [email protected] > <mailto:[email protected]> > wrote: > > in the VDB_shaderDefs_ai.pys, replace this line > > dllPath_release = Application.Plugins("Arnold Shaders").OriginPath + > > "bin\\nt-x86-64\\tbb42.dll"; > > by > > dllPath_release = Application.Plugins("ArnoldStaShaders").OriginPath + > > "bin\\nt-x86-64\\tbb42.dll"; > > > > > > On 31-Oct-14 08:48, Morten Bartholdy wrote: > > > > > > I just installed Oleg Bliznuks exciting OpenVDB stuff but ran in to a snag > > > - I get this error when doing a renderregion on the cloud demo scene: > > > > > > ' WARNING : [arnold] node "VDBVolumeShaderSimple_ai" is not installed > > > ' ERROR : [sitoa]: Unable to load VDBVolumeShaderSimple_ai from the Arnold > > > plugins (first occurrence: > > > Sources.Materials.DefaultLib.Scene_Material.VDBVolumeShaderSimple_ai) > > > > > > Upon Inspecting the Plugin Manager I can see that VDB_shaderDefs_ai.pys > > > has > > > a red triangle and checking its properties it says 262$This script plug-in > > > contains erors and could not be loaded: <path: "path to workgroup > > > installation" > > > > > > I do have vcredist_x64 installed. Does anyone here know - could this be > > > caused by the annoying tbb.dll conflict with Arnold? > > > > > > I am exploring the various ways to render emFluids and would really like > > > to > > > try Olegs shader out. > > > > > > > > > Cheers > > > Morten > > > > > >

