Yea I know, but not possible in this case. It needs to done for a major developer's launch.
On Sun, Nov 16, 2014 at 6:41 PM, Juhani Karlsson <[email protected]> wrote: > With so tight deadline I would go with turbosquid on all the generic > assets and model only what is needed. > On 16 Nov 2014 13:42, "Alok Gandhi" <[email protected]> wrote: > >> Yes textured lit and baked. It is a township - A group of residential >> towers spread over a hige land area with common eminities like gardens, >> pools, gyms etc. >> >> Sent from my iPhone >> >> On 16-Nov-2014, at 4:16 pm, Sebastien Sterling < >> [email protected]> wrote: >> >> are these also to be textured ?, and is Township, just town ? >> >> On 16 November 2014 10:13, Alok Gandhi <[email protected]> wrote: >> >>> Hi, >>> >>> Do contact me in case you have worked on a massive scale project >>> involving a huge township property. I prefer a team of artists if possible >>> as this one will be on a very tight deadline. >>> >>> I need Modelling a township with multiple residential towers with >>> texture baking, The work should be done in a 3-4 days starting somewhere in >>> the middle of next week, so I guess it has to involve multiple artists. If >>> you know such a team or are a part of one, please do not hesitate to >>> contact me. No renders required, I am fine with a baked asset in any >>> format, fbx or obj. >>> >>> >>> Quality and previous experience is preferred. >>> >>> I have no reservations on which DCC you use. It can Softimage, Max or >>> Maya. I just the need the asset. >>> >>> Cheers! >>> >>> >>> >>> -- >>> >> >> --

