Yea I know, but not possible in this case. It needs to done for a major
developer's launch.

On Sun, Nov 16, 2014 at 6:41 PM, Juhani Karlsson <[email protected]>
wrote:

> With so tight deadline I would go with turbosquid on all the generic
> assets and model only what is needed.
> On 16 Nov 2014 13:42, "Alok Gandhi" <[email protected]> wrote:
>
>> Yes textured lit and baked. It is a township - A group of residential
>> towers spread over a hige land area with common eminities like gardens,
>> pools, gyms etc.
>>
>> Sent from my iPhone
>>
>> On 16-Nov-2014, at 4:16 pm, Sebastien Sterling <
>> [email protected]> wrote:
>>
>> are these also to be textured ?, and is Township, just town ?
>>
>> On 16 November 2014 10:13, Alok Gandhi <[email protected]> wrote:
>>
>>> Hi,
>>>
>>> Do contact me in case you have worked on a massive scale project
>>> involving a huge township property. I prefer a team of artists if possible
>>> as this one will be on a very tight deadline.
>>>
>>> I need Modelling a township with multiple residential towers with
>>> texture baking, The work should be done in a 3-4 days starting somewhere in
>>> the middle of next week, so I guess it has to involve multiple artists. If
>>> you know such a team or are a part of one, please do not hesitate to
>>> contact me. No renders required, I am fine with a baked asset in any
>>> format, fbx or obj.
>>>
>>>
>>> Quality and previous experience is preferred.
>>>
>>> I have no reservations on which DCC you use. It can Softimage, Max or
>>> Maya. I just the need the asset.
>>>
>>> Cheers!
>>>
>>>
>>>
>>> --
>>>
>>
>>


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