Hi Sebastien, PM me at alok.gandhi2002@gmailcom
On Sun, Nov 16, 2014 at 10:37 PM, Sebastien Sterling < [email protected]> wrote: > could you share the level of detail required? is this a game asset or for > a cut scene (is topology a factor) ? will all this be in the distance or > will the camera be zooming in close on things ? > > sorry for all the questions, am just trying to ascertain how doable this > might be. > > On 16 November 2014 16:23, Alok Gandhi <[email protected]> wrote: > >> Yea I know, but not possible in this case. It needs to done for a major >> developer's launch. >> >> On Sun, Nov 16, 2014 at 6:41 PM, Juhani Karlsson < >> [email protected]> wrote: >> >>> With so tight deadline I would go with turbosquid on all the generic >>> assets and model only what is needed. >>> On 16 Nov 2014 13:42, "Alok Gandhi" <[email protected]> wrote: >>> >>>> Yes textured lit and baked. It is a township - A group of residential >>>> towers spread over a hige land area with common eminities like gardens, >>>> pools, gyms etc. >>>> >>>> Sent from my iPhone >>>> >>>> On 16-Nov-2014, at 4:16 pm, Sebastien Sterling < >>>> [email protected]> wrote: >>>> >>>> are these also to be textured ?, and is Township, just town ? >>>> >>>> On 16 November 2014 10:13, Alok Gandhi <[email protected]> >>>> wrote: >>>> >>>>> Hi, >>>>> >>>>> Do contact me in case you have worked on a massive scale project >>>>> involving a huge township property. I prefer a team of artists if possible >>>>> as this one will be on a very tight deadline. >>>>> >>>>> I need Modelling a township with multiple residential towers with >>>>> texture baking, The work should be done in a 3-4 days starting somewhere >>>>> in >>>>> the middle of next week, so I guess it has to involve multiple artists. If >>>>> you know such a team or are a part of one, please do not hesitate to >>>>> contact me. No renders required, I am fine with a baked asset in any >>>>> format, fbx or obj. >>>>> >>>>> >>>>> Quality and previous experience is preferred. >>>>> >>>>> I have no reservations on which DCC you use. It can Softimage, Max or >>>>> Maya. I just the need the asset. >>>>> >>>>> Cheers! >>>>> >>>>> >>>>> >>>>> -- >>>>> >>>> >>>> >> >> >> -- >> > > --

