Hi Sebastien,

PM me at alok.gandhi2002@gmailcom

On Sun, Nov 16, 2014 at 10:37 PM, Sebastien Sterling <
[email protected]> wrote:

> could you share the level of detail required? is this a game asset or for
> a cut scene (is topology a factor) ? will all this be in the distance or
> will the camera be zooming in close on things ?
>
> sorry for all the questions, am just trying to ascertain how doable this
> might be.
>
> On 16 November 2014 16:23, Alok Gandhi <[email protected]> wrote:
>
>> Yea I know, but not possible in this case. It needs to done for a major
>> developer's launch.
>>
>> On Sun, Nov 16, 2014 at 6:41 PM, Juhani Karlsson <
>> [email protected]> wrote:
>>
>>> With so tight deadline I would go with turbosquid on all the generic
>>> assets and model only what is needed.
>>> On 16 Nov 2014 13:42, "Alok Gandhi" <[email protected]> wrote:
>>>
>>>> Yes textured lit and baked. It is a township - A group of residential
>>>> towers spread over a hige land area with common eminities like gardens,
>>>> pools, gyms etc.
>>>>
>>>> Sent from my iPhone
>>>>
>>>> On 16-Nov-2014, at 4:16 pm, Sebastien Sterling <
>>>> [email protected]> wrote:
>>>>
>>>> are these also to be textured ?, and is Township, just town ?
>>>>
>>>> On 16 November 2014 10:13, Alok Gandhi <[email protected]>
>>>> wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> Do contact me in case you have worked on a massive scale project
>>>>> involving a huge township property. I prefer a team of artists if possible
>>>>> as this one will be on a very tight deadline.
>>>>>
>>>>> I need Modelling a township with multiple residential towers with
>>>>> texture baking, The work should be done in a 3-4 days starting somewhere 
>>>>> in
>>>>> the middle of next week, so I guess it has to involve multiple artists. If
>>>>> you know such a team or are a part of one, please do not hesitate to
>>>>> contact me. No renders required, I am fine with a baked asset in any
>>>>> format, fbx or obj.
>>>>>
>>>>>
>>>>> Quality and previous experience is preferred.
>>>>>
>>>>> I have no reservations on which DCC you use. It can Softimage, Max or
>>>>> Maya. I just the need the asset.
>>>>>
>>>>> Cheers!
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>>
>>>>
>>>>
>>
>>
>> --
>>
>
>


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