Ok, sideways keys do the same thing, but surely up and down keys makes more
sense in this case?



On 9 December 2014 at 10:24, Cristobal Infante <[email protected]> wrote:

> Another request not sure if it's been mentioned.
> It would be great to traverse the node editor with the arrow keys (up and
> down).
>
> Is this already possible?
>
>
>
> On 3 December 2014 at 09:14, Marco Peixoto <[email protected]> wrote:
>
>> Make you icons bigger by using an external image, dont use the default
>> size from 1978 days 64*64. Its a hack...
>>
>> You can have a preset image button 128*64 for example and use it always,
>> it might not shown exact size when yuou add it to the shelf but going and
>> back to another shel gets it on normal size.
>>
>> Yes its a hack but....
>>
>> On Wed, Dec 3, 2014 at 12:26 AM, Andy Nicholas <[email protected]>
>> wrote:
>>
>>> Speaking of Maya icons… last time I looked, you could only have 4 or
>>> possibly 5 letters of text underneath each icon on the shelf.
>>>
>>> [WLFTB…]
>>>
>>> Sorry, try again…
>>>
>>> "Would love for
>>> that to be fixed."
>>>
>>> ;)
>>>
>>>
>>>
>>> On 2 Dec 2014, at 18:37, Eric Turman <[email protected]> wrote:
>>>
>>> Fair enough...The quick help is a nice touch. F1 is still better IMHO;
>>> all these tiny radial menus on RMB that require precise maneuvering of the
>>> cursor slows workflow down...especially if your resolution is 3840 x 2040.
>>> Maya's right click/space bar menus just look like a spiderweb mess to
>>> me...I can't stand them. That and Maya's affinity for icons all over the
>>> place...feels like I'm using Truespace 3D or Real 3D from the 1990's
>>>
>>> On Tue, Dec 2, 2014 at 12:23 PM, Cesar Saez <[email protected]> wrote:
>>>
>>>> If you right click on a command in the script editor you will find the
>>>> link to the command documentation... Quick help is also very helpful in
>>>> this regard.
>>>>
>>>> On Tue, Dec 2, 2014 at 2:02 PM, Eric Turman <[email protected]>
>>>> wrote:
>>>>
>>>>> Not being able to highlight a command in Maya and hit F1 like you can
>>>>> in Softimage
>>>>>
>>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>>
>>> -=T=-
>>>
>>>
>>
>

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