this is about weight maps, but it's the same idea (point to poly) http://xsisupport.com/2011/10/12/context-matters-weight-maps-and-polygons/
On Wed, Jan 7, 2015 at 9:40 AM, olivier jeannel <[email protected]> wrote: > Hi there, > > On a regular polymesh, I created an ice tree where I set some colors to > the point (Self.color) > > I'd like now to copy that per point color to a per polygon color. (Houdini > equivalent to attribute promote from point to primitive) > > I'd love to have a little exemple (screenshot) or tutorial. > > I'm sure there is still some people doing some Ice modeling on that list ;) > > Thank you ! > > Olivier > > >

