this is about weight maps, but it's the same idea (point to poly)
http://xsisupport.com/2011/10/12/context-matters-weight-maps-and-polygons/

On Wed, Jan 7, 2015 at 9:40 AM, olivier jeannel <[email protected]>
wrote:

> Hi there,
>
> On a regular polymesh, I created an ice tree where I set some colors to
> the point (Self.color)
>
> I'd like now to copy that per point color to a per polygon color. (Houdini
> equivalent to attribute promote from point to primitive)
>
> I'd love to have a little exemple (screenshot) or tutorial.
>
> I'm sure there is still some people doing some Ice modeling on that list ;)
>
> Thank you !
>
> Olivier
>
>
>

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