Oh thats handy...I didn't know about that


Simon Reeves
London, UK
*si...@simonreeves.com <si...@simonreeves.com>*
*www.simonreeves.com <http://www.simonreeves.com>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk>*

On 8 January 2015 at 12:53, Adam Seeley <adammsee...@gmail.com> wrote:

> Hi Adrian,
>
> If I read correctly...
>
> Do you need to use the
>  ICE-> Kinematics->Effects->transform objects by particles,
> step?
>
> Once I've used Momentum's ICE controls, I then just animate the Pointcloud
> itself without any other steps.
>
> Adam.
>
>
>
>
> On 8 January 2015 at 12:20, adrian wyer <adrian.w...@fluid-pictures.com>
> wrote:
>
>>       hey guys, long shot but here goes
>>
>>
>>
>> we have a railway track made of 'magnetic sticks and balls toy' pieces,
>> the pieces are instanced standins (rendered in arnold, but this is not
>> relevant)
>>
>>
>>
>> we have to have the pieces fly off (in a controlled/directed manner) in a
>> progressive way
>>
>>
>>
>> i had thought to use ICE to create a particle per object, then control
>> the pieces with these particles, so i can trigger and animate them
>> procedurally
>>
>>
>>
>> so i de-instanced the original parts, merged them, and used momentum to
>> apply deform body, and create ICE controls (which i then freeze, i only
>> need momentum as an easy way to create the point per object)
>>
>>
>>
>> unfortunately, when i try and use ICE-> Kinematics->Effects->transform
>> objects by particles, it takes an arbitrary object per particle, ignoring
>> the nearest (which is what i need) thus borking the layout of the track
>>
>>
>>
>> i guess what im saying in a long winded way is i'm stuck!
>>
>>
>>
>> i want to have the original objects stay where they are until triggered
>> by some ICE stuff (test inside volume then turbulize velocity/angle etc)
>>
>>
>>
>> anyone have any nifty solutions to this, i 'could' just key the pos/rot
>> of the objects, move and rotate them and offset the animation
>>
>>
>>
>> but we all know what clients are like, they will want to change stuff,
>> and this old school method will take ages to tweak
>>
>>
>>
>> thanks
>>
>>
>>
>> a
>>
>>
>>
>> Adrian Wyer
>> Fluid Pictures
>> 75-77 Margaret St.
>> London
>> W1W 8SY
>> ++44(0) 207 580 0829
>>
>>
>> adrian.w...@fluid-pictures.com
>>
>> www.fluid-pictures.com
>>
>>
>>
>> Fluid Pictures Limited is registered in England and Wales.
>> Company number:5657815
>> VAT number: 872 6893 71
>>
>>
>>
>
>

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