Maya selection order has always been like this, all over the app. But it’s even 
more confusing than you may already be aware.

What if I select a sphere, then a curve second, and attach to motion path so 
the sphere constrains to the curve. But, if I select a sphere, then a curve 
second, and constrain point the curve constrains to the sphere? What the…! Why 
isn’t the context the same? Why isn’t the directionality the same? Why do I 
have to spend time thinking about this before I do each procedure? Is it source 
-> target, is it target -> source, or is target-> …..?

Huh….what’d you say?…. What?! I can do what!  Oh geez!.... no……, You’re telling 
me that the attach to motion path has no context? You can select either one 
first and it doesn’t care? I’ve been deceived into thinking directional context 
mattered for over a decade because it makes more sense to select the object 
first and the path second? You know, source -> target, start -> end, throw -> 
catch, 1->2? But the context for constrain is rigid you say? The context for 
attach to motion path isn’t rigid? Really? And constraints work by the throw 
doing the catching? 2 is first and 1 is second? Source receives and target 
sends?

These contradicting behaviors have been there for so long I doubt anyone can 
tell you why they are this way. Add to that the fact that Maya is largely used 
in teams that are task centric, I’d argue its possible that a lot of people who 
use Maya have hardly noticed what the generalist who is using every part of the 
app will notice.

For the record I complained to AW mightily, about many of these inconsistencies 
you are observing, back in the late 90s.  I always got the sense they were so 
deeply invested in the meat and bones of the algorithm or giving the core 
interior of the application more functionality that they just did not have 
interface issues on their radar.

The Humanize Maya folks have a significant amount of work ahead of them….

--
Joey Ponthieux
__________________________________________________
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Mario Reitbauer
Sent: Thursday, February 19, 2015 8:23 AM
To: [email protected]
Subject: Re: Maya thinks they're clever....and that's the problem

Cause we are bitching about maya.

Could a maya dev explain me why I have to select child and then parent if I 
want to parent something but I have to select parent and then child if I want 
to use a parent constraint.

Makes my brain saaaaaaaad.

2015-02-19 14:10 GMT+01:00 Gerbrand Nel 
<[email protected]<mailto:[email protected]>>:
Hahahah bitches, my maya hell is over tomorrow.....untill further notice
G

On 19/02/2015 13:26, Laurence Dodd wrote:
"I can feel my mental health being eroded by having to "use" maya. Selecting 
things is making me want punch things. Thankfully this isn't permanent and i 
can go back to normality sometime next week.


and breath....."

I'm in exactly the same position Andi, two weeks for me, it's like like 
Christmas is around the corner

On 19 February 2015 at 10:24, Andi Farhall 
<[email protected]<mailto:[email protected]>> wrote:
I can feel my mental health being eroded by having to "use" maya. Selecting 
things is making me want punch things. Thankfully this isn't permanent and i 
can go back to normality sometime next week.


and breath.....



________________________________
Date: Thu, 19 Feb 2015 20:50:49 +1100
Subject: Re: Maya thinks they're clever....and that's the problem
From: [email protected]<mailto:[email protected]>
To: [email protected]<mailto:[email protected]>


Didn't Autodesk ACTUALLY buy something virology or pharmacology related 
recently? Vague memories of some scary piece of news.
On 19 Feb 2015 12:12, "Bradley Gabe" 
<[email protected]<mailto:[email protected]>> wrote:
Sorry John, you didn't hear. I fixed Ebola a while ago. However, Autodesk 
bought out the technology and has discontinued it in favor of only supporting 
their Hanta virus cure.

No worries, if you do contract Ebola, you can just use the Hanta treatment. 
Granted, it doesn't effectively treat Ebola, but a virus is a virus.

Sent from my iPhone

On Feb 18, 2015, at 2:01 PM, john clausing 
<[email protected]<mailto:[email protected]>> wrote:

i feel absolutely comfortable blaming Brad.....not just for the "cool names", 
but for virtually everything.
dangit Brad.....why haven't you fixed Ebola yet

sheeesh
On Wednesday, February 18, 2015 2:54 PM, Ed Harriss 
<[email protected]<mailto:[email protected]>> wrote:

You know all those “cool” names?
Well, it’s Brad’s fault. (Isn’t it always?)

Long live Outliner Cheese and Directed Acyclic Monkeys!


Ed





--

Laurence Dodd
Porkpie Animation
E: [email protected]<mailto:[email protected]>
W: www.porkpie.tv<http://www.porkpie.tv>
M: 07570 702 576
T: 01273 278 382


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