I hope something revolutionary comes out for rigging/ animation comes out
like
zbrush did to modeling.

https://vimeo.com/103633309
this one sure is neat

On Fri, Feb 20, 2015 at 4:05 AM, Stefan Kubicek <[email protected]>
wrote:

>  I was looking forward to this one too.
> They wanted to release in fall last year, but are delayed as it seems.
> From its description it looks like a technical preview of what could be
> achieved with Fabric's Kraken one day, at least as  far as encapsulation
> and rig complexity is concerned :-)
>
> There is also this: http://en.esotericsoftware.com/spine-in-depth
>
> but it's strictly 2D.
>
> Yes !!! i was looking for this the other day, but couldn't remember the
> name.
>
> On 19 February 2015 at 14:00, Marco Peixoto <[email protected]> wrote:
>
>> Really need to try it on, so far im not impressed on its UI, but of
>> course its a first impression and its "outside" of what im used so I think
>> its a bit normal :)
>>
>> Now it seems it only exports FBX and I guess its more targeted for Game
>> Animation, since the rig is Pre Built and doesn't seem to have extra
>> deformation than the regular Bone Chains.
>>
>> Nevertheless its a vey welcome adition to the field of CA Maya dominated
>> :D
>>
>> On Thu, Feb 19, 2015 at 8:42 AM, Oscar Juarez <[email protected]>
>> wrote:
>>
>>> It looks like a very interesting software, working on bare bones with
>>> nice manipulation modes. With a traditional animation approach.
>>>
>>> https://www.youtube.com/watch?v=74eSHxwoGdQ
>>>
>>
>>
>
>
>
> --
>
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