I hope something revolutionary comes out for rigging/ animation comes out like zbrush did to modeling.
https://vimeo.com/103633309 this one sure is neat On Fri, Feb 20, 2015 at 4:05 AM, Stefan Kubicek <[email protected]> wrote: > I was looking forward to this one too. > They wanted to release in fall last year, but are delayed as it seems. > From its description it looks like a technical preview of what could be > achieved with Fabric's Kraken one day, at least as far as encapsulation > and rig complexity is concerned :-) > > There is also this: http://en.esotericsoftware.com/spine-in-depth > > but it's strictly 2D. > > Yes !!! i was looking for this the other day, but couldn't remember the > name. > > On 19 February 2015 at 14:00, Marco Peixoto <[email protected]> wrote: > >> Really need to try it on, so far im not impressed on its UI, but of >> course its a first impression and its "outside" of what im used so I think >> its a bit normal :) >> >> Now it seems it only exports FBX and I guess its more targeted for Game >> Animation, since the rig is Pre Built and doesn't seem to have extra >> deformation than the regular Bone Chains. >> >> Nevertheless its a vey welcome adition to the field of CA Maya dominated >> :D >> >> On Thu, Feb 19, 2015 at 8:42 AM, Oscar Juarez <[email protected]> >> wrote: >> >>> It looks like a very interesting software, working on bare bones with >>> nice manipulation modes. With a traditional animation approach. >>> >>> https://www.youtube.com/watch?v=74eSHxwoGdQ >>> >> >> > > > > -- > > ----------------------------------------------------- > Stefan Kubicek [email protected] > <%[email protected]%22+%[email protected]%3E> > ----------------------------------------------------- > Alfred Feierfeilstraße 3 > A-2380 Perchtoldsdorf bei Wien > Phone: +43 (0) 699 12614231 > www.keyvis.at > This email and its attachments are > confidential and for the recipient only >

