Personally I switched a bit ago to UDK and now UE4 due to my lack of
scripting...in short, in Unity if you want something you have to code it (
ehm...Maya anyone? )
UDK previously and UE4 now have Blueprints, which is basically visual
scripting quite easy to use and to modify/share.

So you could see them as:

- Unreal Engine 4: similar to Softimage, lots of tools to do the same job,
some unique features and very powerfull under the hood
- Unity: same as Maya, powerfull and used by a lot of people, but the
"vanilla" version is not so user friendly and suffer of the same thing as
Maya, means that there is a plugin for basically everything which turns
Unity into an usable engine...

2015-03-02 19:05 GMT+01:00 Adam Seeley <[email protected]>:

> And I was about to start learning some Unity.
>
> Unity users & Unreal users both seem to be happy campers.
> Anybody here have any experience with them? Any pros & cons that stick out?
> I don't really want to learn both.
>
> Free + Houdini Engine does seem to give Unreal an edge though. (A great
> big fat gleaming edge)
>
> Adam.
>
> On 2 March 2015 at 17:49, Cristobal Infante <[email protected]> wrote:
>
>> nice one, will be installing it for sure. Also houdini engine will be
>> available soon:
>>
>>
>> https://www.sidefx.com/index.php?option=com_content&task=view&id=3067&Itemid=66
>>
>> On 2 March 2015 at 17:31, Nicolas Esposito <[email protected]> wrote:
>>
>>> Slightly OT, but holy cow, Unreal Engine 4 is completely free to use (
>>> 5% royalties upon release of a game ).
>>>
>>> https://www.unrealengine.com/what-is-unreal-engine-4
>>>
>>> I strongly suggest you to take a look at it now that is free, you won't
>>> regret, especially ICE users will find it very comfortable to use :)
>>>
>>
>>
>

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