Personally I switched a bit ago to UDK and now UE4 due to my lack of scripting...in short, in Unity if you want something you have to code it ( ehm...Maya anyone? ) UDK previously and UE4 now have Blueprints, which is basically visual scripting quite easy to use and to modify/share.
So you could see them as: - Unreal Engine 4: similar to Softimage, lots of tools to do the same job, some unique features and very powerfull under the hood - Unity: same as Maya, powerfull and used by a lot of people, but the "vanilla" version is not so user friendly and suffer of the same thing as Maya, means that there is a plugin for basically everything which turns Unity into an usable engine... 2015-03-02 19:05 GMT+01:00 Adam Seeley <[email protected]>: > And I was about to start learning some Unity. > > Unity users & Unreal users both seem to be happy campers. > Anybody here have any experience with them? Any pros & cons that stick out? > I don't really want to learn both. > > Free + Houdini Engine does seem to give Unreal an edge though. (A great > big fat gleaming edge) > > Adam. > > On 2 March 2015 at 17:49, Cristobal Infante <[email protected]> wrote: > >> nice one, will be installing it for sure. Also houdini engine will be >> available soon: >> >> >> https://www.sidefx.com/index.php?option=com_content&task=view&id=3067&Itemid=66 >> >> On 2 March 2015 at 17:31, Nicolas Esposito <[email protected]> wrote: >> >>> Slightly OT, but holy cow, Unreal Engine 4 is completely free to use ( >>> 5% royalties upon release of a game ). >>> >>> https://www.unrealengine.com/what-is-unreal-engine-4 >>> >>> I strongly suggest you to take a look at it now that is free, you won't >>> regret, especially ICE users will find it very comfortable to use :) >>> >> >> >

