Thanks man.. it really is that simple!!
On 10/03/2015 06:16, Christopher Crouzet wrote:
There's a `Material` node in the SOP context to apply different
materials on a same object. You can insert it before you merge your
objects or apply it to different groups.
On 10 March 2015 at 11:09, Gerbrand Nel <[email protected]
<mailto:[email protected]>> wrote:
Hey guys
Quick houdini question.
In soft I can make cluster for materials.
In houdini I always end up with some merged thing with multiple
objects in there.
As far as I can tell, we assign materials at the object level, but
what do I do if I want different materials for the different
things that makes up my object?
I know this is a RTFM question, but the FM is thick, and I'm lazy
Thanks
G
--
Christopher Crouzet
/http://christophercrouzet.com/