Thanks man.. it really is that simple!!
On 10/03/2015 06:16, Christopher Crouzet wrote:
There's a `Material` node in the SOP context to apply different materials on a same object. You can insert it before you merge your objects or apply it to different groups.


On 10 March 2015 at 11:09, Gerbrand Nel <[email protected] <mailto:[email protected]>> wrote:

    Hey guys
    Quick houdini question.
    In soft I can make cluster for materials.
    In houdini I always end up with some merged thing with multiple
    objects in there.
    As far as I can tell, we assign materials at the object level, but
    what do I do if I want different materials for the different
    things that makes up my object?
    I know this is a RTFM question, but the FM is thick, and I'm lazy
    Thanks
    G




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Christopher Crouzet
/http://christophercrouzet.com/


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