The Titan X is actually a really great value though, especially if you're a Redshift user. 12GB on a $1,000 card? Once they lift the hard-coded 4GB geo cache limit (which they really should do sooner than later), that 12GB is going to translate into not only faster renders, but a much better ability to handle dense scenes with millions of instances. I broke past 1 quadrillion triangles with a Titan Black (cramming in 32M+ instances), and I hope I get to run that test again with a Titan X someday.

-Tim

On 5/29/2015 10:28 AM, Leoung O'Young wrote:
Hi Tim,

You could be right.
We had a gtx 570 with only 1.5gb and it was performing better than the 970 with 4gb.
Soft is probably using the .5 of very slow memory.

Things are really slow only when we have the camera window open.

We are quite happy with the 970's in Redshift.
Would love to get our hands on the Titan X with 12gb but they are rather expensive.

We have a gtx 670 4gb and a gtx 690 4gb but it is really 2 card in one.
We will do some testing with those cards and report back.

Thanks,
Leoung


On 29/05/2015 10:17 AM, Tim Crowson wrote:
Yeah this could possibly be happening, but indeed the scene would have to be pretty dense. Fire up GPU-Z and see how many vram XSI uses. I know that for Redshift, the devs had to add a patch just for the 970 to actually ignore the 500MB of slow memory that Nvidia put on the 970. Or something like that. I suppose if that section of memory is being accessed by XSI, and since it's much slower than the rest of the on-board memory, perhaps that could have an effect like this? I'm talking a bit out of my area though....

(backstory: When Nvidia shipped the 970, they got a lot of backlash.... the 970 technically does have 4GB of memory, but 500MB of that operates at a speed that makes it virtually unusable for things like rendering (and other stuff), and indeed early on caused dramatic performance problems and slow-downs. So in reality, we only have 3.5GB of usable memory to render with on that card. I do hope they don't pull that crap again.)

-Tim


On 5/28/2015 8:51 PM, Raffaele Fragapane wrote:
If your "heavy" scene is truly heavy, past the 3.5GB mark, you might be bumping into a known design limitation of the 970 that basically craps itself if memory usage exceeds the 3.5 mark (even if you have 4 on board).

On Fri, May 29, 2015 at 11:37 AM, Leoung O'Young <[email protected] <mailto:[email protected]>> wrote:

    No, thanks for the suggestion.


    On 28/05/2015 7:46 PM, Sven Constable wrote:

        Manipulating heavy geo was a problem with ATI cards, nvidia
        usually performes well. Did you add the xsi.exe in the
        nvidia control panel?

        sven

        -----Original Message-----
        From: [email protected]
        <mailto:[email protected]>
        [mailto:[email protected]
        <mailto:[email protected]>] On Behalf
        Of Leoung O'Young
        Sent: Friday, May 29, 2015 1:20 AM
        To: xsi
        Subject: Heavy scenes with the GTX 970

        We have switched some of our workstation using the GTX
        970's, they preforms quite well rendering in Redshift.
        A good bang for the buck. But we find the it is very
        sluggish manipulating heavy geometry scenes inside Softimage
        2915.
        What is a better option?

        Thanks,
        Leoung







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