Actually as I'm aware of Redshift already removed that so it can use all
ram already.
Could help to check but I think I remember that being mentioned

On Fri, May 29, 2015 at 6:32 PM, Tim Crowson <[email protected]
> wrote:

>  The Titan X is actually a really great value though, especially if you're
> a Redshift user. 12GB on a $1,000 card? Once they lift the hard-coded 4GB
> geo cache limit (which they really should do sooner than later), that 12GB
> is going to translate into not only faster renders, but a much better
> ability to handle dense scenes with millions of instances. I broke past 1
> quadrillion triangles with a Titan Black (cramming in 32M+ instances), and
> I hope I get to run that test again with a Titan X someday.
>
> -Tim
>
>
> On 5/29/2015 10:28 AM, Leoung O'Young wrote:
>
> Hi Tim,
>
> You could be right.
> We had a gtx 570 with only 1.5gb and it was performing better than the 970
> with 4gb.
> Soft is probably using the .5 of very slow memory.
>
> Things are really slow only when we have the camera window open.
>
> We are quite happy with the 970's in Redshift.
> Would love to get our hands on the Titan X with 12gb but they are rather
> expensive.
>
> We have a gtx 670 4gb and a gtx 690 4gb but it is really 2 card in one.
> We will do some testing with those cards and report back.
>
> Thanks,
> Leoung
>
>
> On 29/05/2015 10:17 AM, Tim Crowson wrote:
>
> Yeah this could possibly be happening, but indeed the scene would have to
> be pretty dense. Fire up GPU-Z and see how many vram XSI uses. I know that
> for Redshift, the devs had to add a patch just for the 970 to actually
> ignore the 500MB of slow memory that Nvidia put on the 970. Or something
> like that. I suppose if that section of memory is being accessed by XSI,
> and since it's much slower than the rest of the on-board memory, perhaps
> that could have an effect like this? I'm talking a bit out of my area
> though....
>
> (backstory: When Nvidia shipped the 970, they got a lot of backlash....
> the 970 technically does have 4GB of memory, but 500MB of that operates at
> a speed that makes it virtually unusable for things like rendering (and
> other stuff), and indeed early on caused dramatic performance problems and
> slow-downs. So in reality, we only have 3.5GB of usable memory to render
> with on that card. I do hope they don't pull that crap again.)
>
> -Tim
>
>
> On 5/28/2015 8:51 PM, Raffaele Fragapane wrote:
>
> If your "heavy" scene is truly heavy, past the 3.5GB mark, you might be
> bumping into a known design limitation of the 970 that basically craps
> itself if memory usage exceeds the 3.5 mark (even if you have 4 on board).
>
> On Fri, May 29, 2015 at 11:37 AM, Leoung O'Young <[email protected]>
> wrote:
>
>> No, thanks for the suggestion.
>>
>>
>> On 28/05/2015 7:46 PM, Sven Constable wrote:
>>
>>> Manipulating heavy geo was a problem with ATI cards, nvidia usually
>>> performes well. Did you add the xsi.exe in the nvidia control panel?
>>>
>>> sven
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:
>>> [email protected]] On Behalf Of Leoung O'Young
>>> Sent: Friday, May 29, 2015 1:20 AM
>>> To: xsi
>>> Subject: Heavy scenes with the GTX 970
>>>
>>> We have switched some of our workstation using the GTX 970's, they
>>> preforms quite well rendering in Redshift.
>>> A good bang for the buck. But we find the it is very sluggish
>>> manipulating heavy geometry scenes inside Softimage 2915.
>>> What is a better option?
>>>
>>> Thanks,
>>> Leoung
>>>
>>>
>>>
>>>
>>
>
>
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> *Tim Crowson **Lead CG Artist*
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