"and why they assume that people still use cracked Maya 2008? :)" 2008 the last time Maya had a useful release?
On 13 July 2015 at 15:42, Mladen Kevic <[email protected]> wrote: > ok they math is not right :) > > "Because you can afford $4.17 a day. Honestly, you probably spend more > than that on coffee." by they calculations we don't work just 52 weeks per > year, they included weekends as well :) > > > and why they assume that people still use cracked Maya 2008? :) > > > > > On Mon, Jul 13, 2015 at 1:51 AM, Mirko Jankovic <[email protected] > > wrote: > >> yea I'm the worst kid in the neighborhood, cant help it ;) >> >> On Mon, Jul 13, 2015 at 1:09 AM, Sebastien Sterling < >> [email protected]> wrote: >> >>> Let's Simmer it down a bit, I'd as soon as not we eat each other over >>> AD, there are good people on the list. >>> >>> Except Mirko, Mirko is terrible :P >>> >>> (love ya Mirko !) >>> >>> On 12 July 2015 at 15:29, Mirko Jankovic <[email protected]> >>> wrote: >>> >>>> nobody thinks that SI will get back, but 10, 15 or more years of >>>> experience you cannot replace with something just that fast. >>>> you can relearn some new software and play with anything else but you >>>> will hardly get to the point of usability with it any time soon... >>>> >>>> so it is HUGE step back for all SI users. >>>> >>>> just figure one day someone come to you at your home, demolish >>>> everything, home car everything and say ok start from ground up now... >>>> what you build your home once you know how to do it it will be faster >>>> now now start. >>>> >>>> no, negativity about AD will no t go away, ranting about killing SI >>>> will not go away at least for the time being >>>> >>>> >>>> >>>> On Sun, Jul 12, 2015 at 3:54 PM, Mario Reitbauer < >>>> [email protected]> wrote: >>>> >>>>> Well there's one statement which just describes it: >>>>> "get it when you need it" or just don't get it. >>>>> >>>>> I really think of leaving this mailing list cause most topics are >>>>> about ranting about Autodesk. >>>>> At least I don't give a shit about their campaigns, >>>>> about their products or about anything they do. >>>>> I use what I need to use to do my job and if Software A isn't there >>>>> anymore I use Software B which will get me a job. >>>>> >>>>> It's about time to get over that whole Softimage EOL topic and move >>>>> on. Clear your mind and get rid of the negativ thinking. >>>>> There are quite some tools out there which are worth learning. No >>>>> sense in keeping the negativ spirit up. Softimage won't come back, >>>>> Autodesk >>>>> won't change (they probably gonna become worse). >>>>> >>>>> 2015-07-12 14:45 GMT+02:00 Juan Brockhaus <[email protected]>: >>>>> >>>>>> regardless to whom this campaign is targeted to... >>>>>> it is an insult to any professional out there working in this >>>>>> industry. >>>>>> >>>>>> even when you just read the facts of the campaign and trying to keep >>>>>> any emotions aside... >>>>>> and ignoring anything you know about Maya and it's real performance, >>>>>> workflow, usability etc... >>>>>> >>>>>> - talking about weeks, but you can rent only per month... >>>>>> - $4.17 a day is based on year subscription... which completely >>>>>> contradicts the whole 'get it when needed' statement... >>>>>> - 'awesomeness', 'join the movement', 'equals an hour of your time' >>>>>> (???), etc... etc... >>>>>> >>>>>> ... >>>>>> speechless... >>>>>> ...and don't get me stated on the cheaply produced video... >>>>>> ... >>>>>> >>>>>> hey, but maybe someone from Fabric, foundry, SideFX, etc infiltrated >>>>>> the Autodesk marketing team and was able to get this campaign out >>>>>> there... >>>>>> LOL ;-) >>>>>> >>>>>> ... >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker <[email protected]> >>>>>> wrote: >>>>>> >>>>>>> For taking up a fight with Cinema 4D, Maya needs a serious >>>>>>> crashcourse and lose some excess wheight. >>>>>>> >>>>>>> I have collegues do stuff in Cinema 4D, anything from dynamics, >>>>>>> multiple projections, "just" rendering smoke with Arnold, >>>>>>> painting textures in Bodypaint and playing with *.psd layers and >>>>>>> layered shaders without bothering much. >>>>>>> >>>>>>> Umhh, sitting close by, debugging a polygon mesh in Maya 2015sp6Ext1 >>>>>>> node editor that still has connections to the >>>>>>> initial shading group even if it shouldn´t, finding out that >>>>>>> renderlayers are suddenly breaking when switching to >>>>>>> another render layer, loosing hair about Maya´s own layered >>>>>>> texture/layered shader, constantly on the edge of >>>>>>> my seat for not knowing if Maya will last me through this prolonged >>>>>>> session or not doesn´t feel like it´s time for flip flops. >>>>>>> >>>>>>> I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5 /Maya 4. >>>>>>> At least 10 years of trying to keep a stiff upper lip, >>>>>>> wading through deep shit and hoping for the best. Years lost with >>>>>>> running into stupid limitations and trying to soldier on. >>>>>>> >>>>>>> I want my life back. >>>>>>> >>>>>>> If I wake up on the couch, it´s because I didn´t make it to the bed >>>>>>> after another exhausting Maya session fighting the program, >>>>>>> not solving my task. >>>>>>> >>>>>>> Cheers, >>>>>>> >>>>>>> tim >>>>>>> >>>>>>> P.S: That´s why I don´t want to commit to Autodesk, not because I >>>>>>> fancy being a spoiled, irresponsible single child brat showing off my >>>>>>> sneakers, mac book, blog and life style, sneering at anyone who >>>>>>> doesn´t fit my style googles. Even beer googles are more human... >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez: >>>>>>> >>>>>>> It’s clearly targeted to the Cinema4D crowd obviously, designers and >>>>>>> kind of 1 man band artist/designers/directors running on a laptop and >>>>>>> darting through london on a uber expensive bicycle. >>>>>>> >>>>>>> The problem is that these guys have a great tool in their hands >>>>>>> and its connection with After Effects is difficult to beat so I see it >>>>>>> as a >>>>>>> very uninformed marketing campaign. >>>>>>> >>>>>>> But may be I am wrong and they are going to sell these to my >>>>>>> mother-in-law too so she can do some dinosaurs and get rich. >>>>>>> jb >>>>>>> >>>>>>> On 11 Jul 2015, at 18:07, Steven Caron < <[email protected]> >>>>>>> [email protected]> wrote: >>>>>>> >>>>>>> BUT carpenters do rent some tools... not their core tools but >>>>>>> typically the larger more expensive tools. Maybe this campaign is not >>>>>>> for >>>>>>> us. ie. The people who use 3d tools everyday. Maybe the people that >>>>>>> never >>>>>>> have used 3d tools before are the focus of this campaign. My colleagues >>>>>>> and >>>>>>> I have discussed this a bit and this is one of the conclusions we came >>>>>>> to. >>>>>>> This is a play designed for getting new customers and new revenue, >>>>>>> mostly. >>>>>>> >>>>>>> I still think this is campaign is completely silly, but I can say I >>>>>>> am honestly not surprised. >>>>>>> >>>>>>> *written with my thumbs >>>>>>> >>>>>>> On Jul 11, 2015 8:36 AM, "Sebastien Sterling" < >>>>>>> [email protected]> wrote: >>>>>>> > >>>>>>> > It would be so easy to write them off a idiots >>>>>>> > >>>>>>> > DCC are TOOLS in nature, they are selling them as a service, which >>>>>>> is fundamentally incompatible. >>>>>>> > >>>>>>> > As a carpenter you don't rent a hammer or a tool belt, not if it >>>>>>> is your business, that is insane. >>>>>>> > >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> ------------------------------------------ >>>>> [email protected] >>>>> 0049 (0)157 86272215 >>>>> Professor-Brix-Weg 9 >>>>> 22767 Hamburg >>>>> ------------------------------------------ >>>>> >>>> >>>> >>> >> >

