Yes already saw that a couple of times...
Sadly I think it's a renderer specific problem of the strand orientation.
Just to check, switch to mental Ray and you will see something different.
Giving a small rotation on a second axis should fix the problems.
Le mer. 30 sept. 2015 à 01:09, Sven Constable <sixsi_l...@imagefront.de> a
écrit :

> Are you using mental ray? If so, try switching from scanline mode to
> raytrace for primary rays (optimization tab). A shot in the dark though…
>
>
>
> sven
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Olivier Jeannel
> *Sent:* Tuesday, September 29, 2015 8:13 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Align Strand segments
>
>
>
> Hi all,
>
>
>
> I'm using Create Strands and BendStrands to make some kind of spiral ribon.
>
> [image: Inline image 1]
>
> As you might see in the attached pic, I'm getting some artifacts at render
> time. The particle shape is set to Box, ConstrainStrandLength,
> AlignStrandSegments are plugged, but don't do much to correct this.
>
>
>
> Any idea ?
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>

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