Yes already saw that a couple of times... Sadly I think it's a renderer specific problem of the strand orientation. Just to check, switch to mental Ray and you will see something different. Giving a small rotation on a second axis should fix the problems. Le mer. 30 sept. 2015 à 01:09, Sven Constable <sixsi_l...@imagefront.de> a écrit :
> Are you using mental ray? If so, try switching from scanline mode to > raytrace for primary rays (optimization tab). A shot in the dark though… > > > > sven > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Olivier Jeannel > *Sent:* Tuesday, September 29, 2015 8:13 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Align Strand segments > > > > Hi all, > > > > I'm using Create Strands and BendStrands to make some kind of spiral ribon. > > [image: Inline image 1] > > As you might see in the attached pic, I'm getting some artifacts at render > time. The particle shape is set to Box, ConstrainStrandLength, > AlignStrandSegments are plugged, but don't do much to correct this. > > > > Any idea ? > > >