they have a special module for jewellery called RhinoGold,
but since your friend already uses SolidWorks why would he learn Rhino?

I'd actually recommend Cinema 4D if he is up for something quick and dirty.

On 8 January 2016 at 14:04, Sebastien Sterling <[email protected]
> wrote:

> Thanks Nicolas, Rhino ey? i always thought that was for jewellery.
>
> On 8 January 2016 at 13:09, Nicolas Esposito <[email protected]> wrote:
>
>> Well, design, archviz and games are quite different areas, but in general:
>>
>> Design: Rhinoceros, very very easy to use and to create some amazing stuff
>>
>> Games: In recent years lots of studios have been using
>> (thanks/because/being forced from ) Autodesk Maya and I have to say, at
>> least now I'm scripting more then in Softimage, which can be viewed as a
>> good or bad thing...
>>
>> ArchViz: Whatever DCC allows you to input parametric dimensions. As far
>> as I know no game engines import Vray materials 1:1 and some of them have a
>> builtin function of poly reduction, but 99% of the time you need to create
>> two separate sets of UVs ( one for the lightmap, the other one for color
>> texture ) and re-create all the materials ( nowdays all engine use a
>> physically based material editor) inside UE4.
>>
>> Don't really know about 2d design
>>
>> 2016-01-08 13:07 GMT+01:00 Sebastien Sterling <
>> [email protected]>:
>>
>>> Hey list I have a friend who is looking to get into design, games, ark
>>> viz...
>>>
>>> What would be the standard these days, the best things to learn in this
>>> regard ? 3D and 2d design
>>>
>>> He has a background in design, has used solid works,  however I think
>>> there may be better option for generating quick previz.
>>>
>>> Do let us know what you think
>>>
>>> No wrong answears .
>>>
>>
>>
>


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