Hello there,
Following my yesterday question "1 texture per polygon", I ended up
connecting a huge TextureArraySwitch with up to 95 Textures. Did it by
hand, took me a while.
Ok no my deep desire is to do it with Jscript.
Now, I have this :
for (i=0 ; i<10 ; i++){
Application.SIAddArrayElement("Sources.Materials.DefaultLib.Material.Texture_Array_Switch.values");
}
//it creates 10 entries in the node
I need to populate each index value with incrementing values
for (i=0 ; i<10 ; i++){
SetValue("Sources.Materials.DefaultLib.Material.Texture_Array_Switch.values.Item[i].index",
i, null);
}
But this gives me an error
He doesn't like the item[i].
Can someone tells me what I'm doing wrong I'm totally new to Jscript :/
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