Thanks for this Holger!!!

Kris

On Tue, Mar 8, 2016 at 4:39 PM, Leoung O'Young <digim...@digimata.com>
wrote:

> Let's put it this way, if it wasn't for Redshift we would probably have
> move to another 3D package, it has given Soft a bit more life.
> Sorry, didn't mean to take over Holger's announcement. We definitely
> appreciated for all his shaders and RR all these years
>
>
> On 08/03/2016 4:17 PM, phil harbath wrote:
>
> that and I think it is pretty widely adopted among those still using
> Softimage.  Vray, I don’t hear much of anything when it comes to Soft.
> Don’t get me wrong, it is your product and I realize will do with it as you
> please, just wanted to point that out.
>
> *From:* Leoung O'Young <digim...@digimata.com>
> *Sent:* Tuesday, March 08, 2016 4:12 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Beta of new Binary Alchemy shaders available for free
>
> Thanks for the reply, that is too bad, Redshift is just so much faster and
> without any artifacts that Mental Ray sometime produces.
>
> On 08/03/2016 4:04 PM, Schoenberger wrote:
>
> Hi
>
> @Jason
> The email address is in the header of the website.
> But you are right, I will change the license text that it mentiones the
> email address.
>
> @Leoung
> If I have more time, then next renderer would be VRay.
> But redshift might be a problem as all my sources are using the CPU and
> not GPU.
>
>
>
>
> Holger Schönberger
> technical director
> The day has 24 hours, if that does not suffice, I will take the night
>
>
> ------------------------------
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com
> <softimage-boun...@listproc.autodesk.com>] *On Behalf Of *Jason S
> *Sent:* Monday, March 07, 2016 11:12 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Beta of new Binary Alchemy shaders available for free
>
> Thanks Holdger! Your shaders have been used much more than you think!
>
> And since these are postcardware, have you consider putting on the main
> page you referenced a promenent link
> (perhaps a dedicated email link that doesnt involve registering?) to send
> things?
>
> Thanks again, for me your shaders (including various breadcrums) continue
> to come in handy, and have more times than I can remember!
> Cheers,
> -J
>
> On 03/07/16 11:08, Laurence Dodd wrote:
>
> Cheers Holger,
> Much appreciated
>
>
> On 7 March 2016 at 11:02, Dan Yargici < <danyarg...@gmail.com>
> danyarg...@gmail.com> wrote:
>
>> That's great, cheers Holger
>>
>> On Mon, Mar 7, 2016 at 10:40 AM, Adam Seeley < <adammsee...@gmail.com>
>> adammsee...@gmail.com> wrote:
>>
>>> Absolutely great Holger.. many thanks.
>>>
>>> Adam.
>>>
>>>
>>>
>>> On 7 March 2016 at 09:05, Morten Bartholdy < <x...@colorshopvfx.dk>
>>> x...@colorshopvfx.dk> wrote:
>>>
>>>> Great stuff - thanks Holger!
>>>>
>>>> Morten
>>>>
>>>>
>>>>
>>>> > Den 6. marts 2016 klokken 17:29 skrev Schoenberger <
>>>> <x...@digidragon.de>x...@digidragon.de>:
>>>> >
>>>> >
>>>> > Hey
>>>> >
>>>> > The company has finished a milestone and I had now time to work a bit
>>>> on my
>>>> > private project, the Binary Alchemy shaders.
>>>> >
>>>> > I have decided to cancel the new volume shader collection and have
>>>> included
>>>> > all shaders that have been developed so far into the BA
>>>> > Essential Collection.
>>>> > I had to change a bit and used a different compiler for Linux, so I
>>>> am not
>>>> > sure if it works on all platforms. And I stated the new
>>>> > version as "beta" in this email.
>>>> >
>>>> > There are 9 new shaders, you can view the new shaders and the
>>>> download the
>>>> > package via the menu on the left:
>>>> > <http://www.binaryalchemy.de/index_dev.htm>
>>>> http://www.binaryalchemy.de/index_dev.htm
>>>> >
>>>> >
>>>> > Let me know if there are some issues and remember it is postcardware,
>>>> so let
>>>> > me know where or for what kind of CGI it is used, at
>>>> > best some production links or images.
>>>> >
>>>> >
>>>> > Happy rendering,
>>>> > Holger Schönberger
>>>> > technical director
>>>> > The day has 24 hours, if that does not suffice, I will take the night
>>>> >
>>>> >
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>
>
>
> --
>
> Laurence Dodd
> Porkpie Animation
> E: laure...@porkpie.tv
> W: www.porkpie.tv
> M: 07570 702 576
> T: 01273 278 382
>
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