I am doing some RnD on creating a frosty growth effect in ICE. I have looked at
Andy Moorers DLA which looks promising and tinkered with using animated mattes
for emitting particles with frostlike instances, but would like to perhaps use
fractal patterns og procedurals to control the growth, so I would like to ask
here if someone could point me to some useful tools or tutorials regarding this?

Thanks - Morten
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