If you are talking about the viewport and not the render,  then it is
probably you viewport settings.  There are a lot of them. Does it render
ok?  If so,  it is not Redshift.

On Mon, Aug 15, 2016, 8:31 PM Dave Gallagher Softimage <
davegsoftimagel...@gmail.com> wrote:

>
> Good thought Matt. But in Softimage 2011 it appears to work fine when
> applying a texture to a Phong, but not when I switch to the redshift
> material.
>
> However, when I remove the material and reapply it in Softimage 2014, I
> do see the texture after all, so it looks like it is a version issue.
>
> On 8/15/2016 5:52 PM, Matt Lind wrote:
> > If the texture only displays in the viewport when the texture editor is
> > open, then it means that object doesn't have a texture officially
> assigned
> > to it.  This is true for all materials/textures, not just redshift.
> >
> > I'm not a redshift user, but the symptoms indicate you haven't applied
> the
> > material to the object, and therefore the object defaults to using the
> scene
> > material.
> >
> >
> > Matt
> >
> >
> >
> >
> > Date: Mon, 15 Aug 2016 17:43:51 -0600
> > From: Dave Gallagher Softimage <davegsoftimagel...@gmail.com>
> > Subject: redshift materials show gray in viewport
> > To: "softimage@listproc.autodesk.com"
> >
> >
> > Hey you Redshift users. I have a question about using redshift with
> > Softimage 2011's viewport.
> >
> > When I apply a redshift shader, the object then shows as gray in the
> > viewport regardless of the render color. There doesn't appear to be
> > setting to change that.
> >
> > Then adding redshift materials to the eyes make it very hard to see
> anymore.
> >
> >
> > I notice opening the file in Softimage 2014, the shaders show correctly
> > (sort of- the color is pretty skewed). So, do I need to upgrade to see
> > the shaders?
> >
> >
> > And, regardless of the version, the textures don't display unless I open
> > the texture editor and fiddle with the settings. That seems to wake it
> > up and it suddenly displays the texture. BUT! As soon as I close the
> > Texture Editor, the skin turns gray again. I haven't seen this behavior
> > before.
> >
> > Thanks for any help!
> > Dave G
> >
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