(Not on a soft session, completely from memory) Maybe toggle, `Draw Values on Top of Shaded Objects` ?
or Use `Raycast Selection tool` in combination with `Show Values for Tagged Components Only` On Sat, Sep 24, 2016 at 11:55 AM, Michael Amasio <[email protected]> wrote: > Hey everyone, > if anyone is on right now.. I'm looking for a quick answer. > > I know there's a way to have displayed ice attributes cull the ones that > are from the backside of a mesh. Where do I toggle that? > > i.e. I've got a sphere, I'm displaying it's point positions numerically in > viewport (which appear at each vertex) but I only want to see the > attributes that are facing camera. > > Any help would be greatly appreciated. > > michael > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > --
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