(Not on a soft session, completely from memory)

Maybe toggle, `Draw Values on Top of Shaded Objects` ?

or

Use `Raycast Selection tool` in combination with `Show Values for Tagged
Components Only`



On Sat, Sep 24, 2016 at 11:55 AM, Michael Amasio <[email protected]>
wrote:

> Hey everyone,
> if anyone is on right now.. I'm looking for a quick answer.
>
> I know there's a way to have displayed ice attributes cull the ones that
> are from the backside of a mesh.  Where do I toggle that?
>
> i.e. I've got a sphere, I'm displaying it's point positions numerically in
> viewport (which appear at each vertex)  but I only want to see the
> attributes that are facing camera.
>
> Any help would be greatly appreciated.
>
> michael
>
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