Thanks Alok, I figured it out like 10 seconds after I posted it. 75 hours weeks are burning up all my brain power.
On Fri, Sep 23, 2016 at 10:39 PM, Alok Gandhi <[email protected]> wrote: > (Not on a soft session, completely from memory) > > Maybe toggle, `Draw Values on Top of Shaded Objects` ? > > or > > Use `Raycast Selection tool` in combination with `Show Values for Tagged > Components Only` > > > > On Sat, Sep 24, 2016 at 11:55 AM, Michael Amasio <[email protected] > > wrote: > >> Hey everyone, >> if anyone is on right now.. I'm looking for a quick answer. >> >> I know there's a way to have displayed ice attributes cull the ones that >> are from the backside of a mesh. Where do I toggle that? >> >> i.e. I've got a sphere, I'm displaying it's point positions numerically >> in viewport (which appear at each vertex) but I only want to see the >> attributes that are facing camera. >> >> Any help would be greatly appreciated. >> >> michael >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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