Thanks Alok,
I figured it out like 10 seconds after I posted it.
75 hours weeks are burning up all my brain power.

On Fri, Sep 23, 2016 at 10:39 PM, Alok Gandhi <[email protected]>
wrote:

> (Not on a soft session, completely from memory)
>
> Maybe toggle, `Draw Values on Top of Shaded Objects` ?
>
> or
>
> Use `Raycast Selection tool` in combination with `Show Values for Tagged
> Components Only`
>
>
>
> On Sat, Sep 24, 2016 at 11:55 AM, Michael Amasio <[email protected]
> > wrote:
>
>> Hey everyone,
>> if anyone is on right now.. I'm looking for a quick answer.
>>
>> I know there's a way to have displayed ice attributes cull the ones that
>> are from the backside of a mesh.  Where do I toggle that?
>>
>> i.e. I've got a sphere, I'm displaying it's point positions numerically
>> in viewport (which appear at each vertex)  but I only want to see the
>> attributes that are facing camera.
>>
>> Any help would be greatly appreciated.
>>
>> michael
>>
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