hello people, Peter, you certainly taught me something i didn't know about the versatility of use of tools in xsi- now since this time it will be the first time for me i build a rig outside of help from biped guide, i indeed shall want to test in length your ways of making concrete my sequence- to figure my way out - i was also evaluating using particles with a containing rigged skin for the smallest characters and exploring playing with deformingshapes/particles plug-ins - thus there's so many things i will need to learn, in the meantime that i am to find out a way that can also help enhance discover ( an original, on personal level) -esthetic- method to apply to my storyboard first 60 shots (the fragmentation only corresponds to two of these 60 long shots.) and the philosophy is still evolving somewhat fast in me, the fact that at the moment i have some time to be on my own to make every decision is an opportunity that i want to exploite to the fullest possible. i guess after that, for the next parts (ie.after these early 60 shots) in this feature movie, there will be new technological possibilities to explore.. and encounters with animators, new ways to learn.
thank you for your time and for welcoming me! saitham 2016-09-27 11:20 GMT+02:00 Morten Bartholdy <[email protected]>: > Peter pretty much covered your options as I see it, so I will merely say > welcome to the list. It is not as lively as it used to be but still alive > and kicking, so don't be afraid to post here :) > > Good luck with your animation - Winsor Macquay had a unique great style. > > Cheers > Morten > > > > > > Den 24. september 2016 klokken 01:08 skrev Nicole Beeckmans-Jacqmain < > [email protected]>: > > > > > > hello, > > you understand, i am new here, i've been sent here from support (ending) > > and no one to turn to there, to solve my little problems. > > i will try to seize here the opportunity to meet new people and > realities. > > > > i will briefly present my relation to softimage. > > > > i am probably far far less advanced than most of you. > > i don't know any plug-ins in xsi, nor arnold etc > > yet i have done a first fifteen minutes movie (in 2012) which will go > along > > a book of > > poetry and 2d and the whole shall be published early 2017 > > > > softimage is my only contact with 3d since 1997- i've studied and did > > experimental animation in school, yet have done ink animation > > since i was 17 after watching winsor macquay early movies. > > > > why have i taken so long before producing a first 3d anim? > > i think its mainly because of 1) interest in metaphysics and > > writing. being autodidact. 2) i never had access to knowledge about > > thinking the process as a whole, like a) you draw a mesh that will be > > deformed > > b) you build a rig this or that way, etc until i got to see it in manny > > papamanos > > with the larry dvd. until then my knowledge of the software was way too > > much scattered, > > fragmented - and i wonder if its still not the case, (i follow some of > > courses online) but a bit late, yet now > > i > > have written a whole script (a philosophy with characters in English > > dialogues), now a storyboard of the first scene or > > chapter of this. first scene that, again, i want to draw in 3d Softimage > > and 2d Painter > > entirely by myself before finding any production. > > by the time i complete first chapter (next two years) i hope there will > > still be people working > > with softimage to go along with me with this "feature" movie. > > > > now is the question: > > > > i have a wish to have a rigged animated mesh (a character) to scatter, or > > fragment > > (as in ice) and to have the fragments to become themselves rigged > (tinier) > > animatable meshes. > > i have the option of doing a cut insert at the editing (postproduction) > > table, > > but i wanted to ask if you saw anyway to make the becoming of the > character > > into fragments into characters in > > a continuous fluid animation in 3d, as we would do rather easily enough > in > > a drawn ink animation? > > > > do you see a way to accomplish that effect in ice, or some other > > combinaison module in softimage? > > > > i salute you, > > thank you, > > saitham jacqmain > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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