Still using soft at Zoic Studios for all the complicated deformation effects that I haven't bothered to learn in Houdini. They keep it around just for me.
Mostly cache driven creature effects in ICE. Still check this list everyday. M Am I crazy or are some heavy polygon mesh deformations faster in soft than in houdini? I try to do comparable tests for particles and geometry. Houdini wins hands down for particles, but 2/3 times my geometry deformation ICE trees are faster. Like simulating pseudo cloth effects on a 1 million point mesh. On Oct 4, 2016 3:01 PM, "Tim Crowson" <[email protected]> wrote: > I still lurk on the list, but at work it's all Katana and Renderman for me > now. > > -Tim C. > > On Tue, Oct 4, 2016 at 2:48 PM Matt Morris <[email protected]> wrote: > >> Still making a living with soft here. SI and redshift has just been a >> dream combo to work with. >> >> >> >> On 4 October 2016 at 21:30, Andy Chlupka <[email protected]> >> wrote: >> >> Give it a try and find yourself thinking: >> >> "mmmhh… I could prototype this quick and dirty in SOPs or I could do it >> straight away in VOPs/VEX." >> >> Choices :D >> >> Andy >> >> On Oct 04, 2016, at 10:17, Thomas Volkmann <[email protected]> >> wrote: >> >> Do you have a link where to sign in on that? Probably doesn't hurt to >> get an idea what problems the Houdini guys are dealing with, and how often >> I could think "mmmhh...in ICE it could work like..." >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> >> >> -- >> www.matinai.com >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

