Well yes, I am sure Houdini is up to the task, and almost as sure I am not ;-) I tried a bit of Houdini tutorial once and quickly got stuck because you have to type in expressions here and there to get anything working, and I am just not the syntax type.
I actually found that Gustavo Eggert Boehs fine Motion Tools probably can do what I want, so I will give that a spin. //Morten > Den 3. november 2016 klokken 14:46 skrev Cristobal Infante <[email protected]>: > > > This would be very straight forward in houdini, and possibly a good > exercise to get going ;) > > On 3 November 2016 at 13:19, Morten Bartholdy <[email protected]> wrote: > > > I am trying to put together an effect where I need to explode prefractured > > chunks of geometry from a mesh. > > > > Ideally it should be controllable so I can move a null o an object around > > and start bits flying off away from the original unfractured objects > > surface along the normals. > > > > I Have fractured the bits and used Julian Johnsons excellent Faster > > Polygon Islands operator to generate particles and lock the chunks to the > > particles. This setup works fine in a non simulated tree where I can do > > nonsimulated effects like turbulizing the position of the particles with > > emtool_turbulize_position, but I need to make it simulated, apply some > > forces, and use some sort of inititalizing object for the effect, so it can > > be animated to grow from one place on the geoemtry and spread out over the > > surface. > > > > I can't really figure out how to take the pointcloud generated by Julians > > emVI_Create Particles from Island Centres and explode the particles. Is > > there perhaps a tutorial somewhere or a different method for attaching > > geometry to particles and simulate them, either just straight forward or as > > Bullet RBDs? > > > > Thanks. > > > > > > //Morten > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > > with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

