Just do it in ICE, and forget about the Maya legacy stuff. It's a unworkable system, keen on afflicting massive headaches..

Or just grab Houdini ;-)


Rob

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On 6-12-2016 14:03, Ben Beckett wrote:
Hi all

Easy to do in ice and any other software, but particles in Maya is nuts.

All I want to do is birth spheres from a objects surface (easy), But then have them grow a bit (scale up) and then on a "per particle basis" when they get to a certain size move away from there position of birth with a force.

In ice I would of done it with a state machine, any thing like that in maya.

Its like a alka seltzer effects.

Any help would be great!

Thanks
Ben


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