The great thing about Houdini is that they put out daily new builds and publish an issues log daily too so you can see if something has been added or a particular bug has been squished. Armed with that knowledge you're always in control of whether it's better to stick with your production build on install a more recent daily build. It's a tried and tested system that works well. Another good thing with Houdini is that each install is isolated so if you have to roll back to an earlier build it's a simple process and there's no risk that a newer build breaks modules in previously installed builds.
A final good aspect of the SideFx approach to support is that they will often fix troublesome bugs with days or even hours if it's a significant problem on a production. This level of support is obviously at its most responsive for larger studio customers but they're very responsive and unbureaucratic with all sizes of client. On 23 January 2017 at 21:50, Eugene Flormata <[email protected]> wrote: > Hey all > just wondering for everyone who has migrated to both maya or houdini > what's the stability like in houdini? they seem to have more hotfixes than > maya as well. > > I've about had it with the unexplainable crashing in maya 2017 with what I > think are relatively simple scenes. or maybe I just need to go back to maya > 2016.5 > > thanks > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > with "unsubscribe" in the subject, and reply to confirm. >
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