ok thanks

On 6 March 2017 at 10:45, Oscar Juarez <[email protected]> wrote:

> The geometry SOP is just a container, it is a node that lives in the
> Object context of Houdini, much like any object in Softimage. When you dive
> inside this node, it would be like going inside the construction stack of
> softimage, every node inside could be thought as an operator in the
> construction stack. It is not exactly the same but it helps to see it like
> that.
>
> He deletes immediately the node, because the default node that comes with
> the geometry is the file SOP which allows you to load external geometry,
> since he is creating geometry from scratch he doesn't really need it.
>
> Hope it helps.
>
> On Mon, Mar 6, 2017 at 11:31 AM, Chris Marshall <[email protected]
> > wrote:
>
>> Hi
>> I've been watching this tutorial, which is pretty amazing, and trying to
>> get to grips with some of the Houdini workflows here. The first thing he
>> does is creates a GeoSop? But then goes into that node and deletes the
>> contents. Can anyone just briefly explain what the logic is behind what the
>> geosop node is and why the first thing you'd do is remove what's been
>> created by default?
>>
>> Thanks
>> Chris
>>
>>
>> On 27 February 2017 at 22:49, Sven Constable <[email protected]>
>> wrote:
>>
>>> And I should have said "impressive", not "impressing". Sorry.
>>>
>>>
>>>
>>> *From:* [email protected] [mailto:
>>> [email protected]] *On Behalf Of *Sven Constable
>>> *Sent:* Monday, February 27, 2017 11:28 PM
>>> *To:* 'Official Softimage Users Mailing List.
>>> https://groups.google.com/forum/#!forum/xsi_list'
>>> *Subject:* RE: A gem of a tutorial
>>>
>>>
>>>
>>> I didn't watch many Houdini tutorials. This is the most impressing one,
>>> I've seen so far. Even the techniques are common in some way, the way they
>>> easily work together is mindblowing.
>>>
>>>
>>>
>>> Sven
>>>
>>>
>>>
>>> *From:* [email protected] [
>>> mailto:[email protected]
>>> <[email protected]>] *On Behalf Of *Tim Bolland
>>> *Sent:* Monday, February 27, 2017 1:05 PM
>>> *To:* [email protected]
>>> *Subject:* A gem of a tutorial
>>>
>>>
>>>
>>> http://www.entagma.com/modeling-and-rendering-a-quartz-cryst
>>> al-in-houdini-16/
>>>
>>>
>>>
>>>
>>>
>>> I'm sold.
>>>
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>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to [email protected]
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>>>
>>
>>
>>
>> --
>> Chris Marshall
>> Mint Motion Limited
>> 029 20 37 27 57
>> 07730 533 115
>> www.mintmotion.co.uk
>> www.dot3d.com
>>
>>
>>
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>
>
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-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com
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