I have looked through the sample scenes but could not find something that does this. I want to emit particles from surfaces of an object that faces in a particular direction, either a custom vector or fom polygons facing a null.
How can I do this? Thanks. Morten ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

