Do you mean rendering out a rgb pass for remapping textures in compositing in 
Nuke or similar?

Plug a Redshift_State nodes uvwcoord into Surface and you should be good. See 
attached.

MB


> Den 6. april 2017 klokken 20:07 skrev Francisco Criado 
> <[email protected]>:
> 
> 
> Hi guys,
> 
> long time since i wrote to the group.
> Im looking for a way to export stmaps or uvmaps from a geometry in
> Softimage to use this later on post. The renderer is redshift, if anyone
> knows a tip, is more than welcome!
> 
> Francisco.
> 
> 
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