Do you mean rendering out a rgb pass for remapping textures in compositing in
Nuke or similar?
Plug a Redshift_State nodes uvwcoord into Surface and you should be good. See
attached.
MB
> Den 6. april 2017 klokken 20:07 skrev Francisco Criado
> <[email protected]>:
>
>
> Hi guys,
>
> long time since i wrote to the group.
> Im looking for a way to export stmaps or uvmaps from a geometry in
> Softimage to use this later on post. The renderer is redshift, if anyone
> knows a tip, is more than welcome!
>
> Francisco.
>
>
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